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Ares

3,007 bytes added, 28 April
Overview
|title = ares
|logo = ares-logo.png
|screenshot = Ares_Screenshot.PNG
|logowidth = 230
|developer = Near <small>(formerly known as byuu(謬/view))</small>, LukeUsher|version = {{aresVerVersion|ares}}
|active = Yes
|platform = [[Emulators on PCWindows|Windows]]<br/>[[Emulators on macOSLinux|macOSLinux]]<br/>Linux[[Emulators on macOS|macOS]]
|architecture = x64
|target = [[Atari 2600 emulators|2600]]</br>[[Nintendo Entertainment System emulators|Famicom / NES]], </br>[[Super Nintendo emulators|Super Famicom / SNES]], </br>[[Nintendo 64 emulators|N64Nintendo 64]], </br>[[Game Boy/Game Boy Color emulators|GB]], [[Game Boy/Game Boy (Color emulators|GB/GBC)]], </br>[[Game Boy Advance emulators|GBAGame Boy Advance]], </br>[[WonderSwan emulators|WSWonderSwan (Color), Pocket Challenge V2]], </br>[[SG-1000 emulators|SG-1000]], </br>[[Master System emulators|SMSMark III /GGMaster System, Game Gear]], </br>[[Sega Genesis emulators|GENMega Drive / Genesis]], </br>[[PlayStation emulators|PSXPlayStation]], </br>[[PC Engine (TurboGrafx-16) emulators|PCEPC Engine (SuperGrafx) / TurboGrafx-16]], </br>[[Neo Geo Pocket emulatorsand variants|NGPNeo Geo]], </br>[[Neo Geo Pocket emulators|NGPCNeo Geo Pocket (Color)]], </br>[[MSX emulators|MSXMSX2]], </br>[[ColecoVision emulators|CVColecoVision]]</br>[[ZX Spectrum line|ZX Spectrum]]</br>[[My Vision emulators|My Vision]]|website = [https://ares-emulatoremu.github.io net ares-emulator.githubemu.ionet]
|license = Internet Systems Consortium (ISC) license
|source = [https://github.com/higanares-emuemulator/ares GitHub]
}}
{| cellpadding="4"
|-
|align=center|{{Icon|Win-big|Mac-big}}|'''[https://github.com/higanares-emuemulator/ares/releases Official releases]'''|-|align=center|{{Icon|Win-big|Mac-big}}|[https://github.com/ares-emulator/ares/releases/tag/nightly Official Nightly builds]|-|colspan="3"|<hr/>|-|align=center|{{Icon|Lin-big}}|'''[https://flathub.org/apps/details/dev.ares.ares Flatpak]'''<br/>'''[https://aur.archlinux.org/packages/ares-emu/ ArchLinux AUR]'''
|}
==Overview==
ares began development as bsnes on October 14th, 2004. It is available under the Internet Systems Consortium (ISC) license, which is a permissive license that is functionally similar to the BSD and MIT licenses. It used to be under the terms of the Creative Commons (CC) BY-NC-ND 4.0 license, which it made the ares emulator a non-commercial software that does not permit publishing modifications (forks) online. The reason for this was to prevent splintering development between higan and ares. Most cores in ares are original and were started when the project was run by Near, although its Nintendo 64 core's graphics emulation is based on Themaister's ParaLLEl-RDP Vulkan renderer as well as MAME's software renderer, and an original Atari 2600 core was added later. Its most useful cores are the ones that have been in development the longest or that have few competing options. Its SNES emulation is derived from that of the original [[bsnes]] project and is the most accurate one around. Its WonderSwan and Neo Geo Pocket emulation are also the most complete and accurate, with the highest compatibility available (100% in the case of the WonderSwan). The change Genesis emulation is highly accurate as well and supports <100% compatibility across the console and its add-ons. 32x and CD emulation both have >95% compatibility with commercial games and is by far the best option for 32x across emulators. Other cores are less useful, with known incompatibilities and other emulators available that are both faster and more accurate. The GBA emulation was derived from work done in bsnes for the Creative Commons license ST018 coprocessor, but is slower and less accurate than [[mGBA]]. Its Atari 2600 emulation is well behind [[Stella]] and [[MAME]]. ares is also one of the first emulators to implement [https://github.com/SnowflakePowered/librashader librashader], a project designed to the ISC license was made before Near tragically passed awayprovide a portable implementation of RetroArch's Slang shader language. See [[Shader Presets]] for more information.
==Features==
*Built-in games database
*Debugger
 
{{Game Boy Advance emulators}}
[[Category:Emulators]]
[[Category:Multi-emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Handheld console emulators]]
[[Category:Arcade emulators]]
[[Category:Computer emulators]]
[[Category:Atari 2600 emulators]]
[[Category:Nintendo Entertainment System emulators]]
[[Category:Super Nintendo emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Game Boy/Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:WonderSwan emulators]]
[[Category:SG-1000 emulators]]
[[Category:Master System emulators]]
[[Category:Sega Genesis emulators]]
[[Category:PlayStation emulators]]
[[Category:PC Engine (TurboGrafx-16) emulators]]
[[Category:Neo Geo Pocket/Neo Geo Pocket Color emulators]]
[[Category:MSX emulators]]
[[Category:ColecoVision emulators]]
[[Category:ZX Spectrum emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
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