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− | Various collectibles and figurines designed to be used as add-ons to mostly first | + | Various collectibles and figurines designed to be used as add-ons to mostly first party Nintendo games, and their emulation support. |
==Nintendo Amiibo== | ==Nintendo Amiibo== | ||
− | An Amiibo is a small figurine produced by Nintendo, which stores and relays various information for related video games via near | + | An Amiibo is a small figurine produced by Nintendo, which stores and relays various information for related video games via near field communication (NFC). It was supported on the [[Wii U emulators|Wii U]] and the [[Nintendo_Switch_emulators|Nintendo Switch]], as well as the [[Nintendo 3DS emulators|Nintendo 3DS]] (natively on new 3DS, with an add-on peripheral on old models). |
− | The figurine had some unique data about its type, sometimes some user save data, but its size is too small to hold any true add-on game content. When read by the game during in-game prompts, it would unlock various bonuses and content already on the disc (just like on-disc DLC), depending on the figurine's type and various other conditions. | + | The figurine had some unique data about its type, sometimes some user save-data, but its size is too small to hold any true add-on game content. When read by the game during in-game prompts, it would unlock various bonuses and content already on the disc (just like on-disc DLC), depending on the figurine's type and various other conditions. |
===Emulation=== | ===Emulation=== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | |+ | + | |+Related Console Emulators |
|- | |- | ||
− | ! | + | ! scope="col"|Name |
+ | ! scope="col"|Platform(s) | ||
+ | ! scope="col"|Latest Version | ||
+ | ! scope="col"|Amiibo Support | ||
|- | |- | ||
− | | | + | !colspan="8"|Nintendo 3DS |
|- | |- | ||
− | + | |[[Citra]] | |
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://citra-emu.org/download/ Nightly] | ||
+ | |{{✓}} | ||
|- | |- | ||
− | |{{ | + | |[[3dmoo]] |
+ | |align=left|{{Icon|Windows|Linux}} | ||
+ | |[https://github.com/plutooo/3dmoo/ Git] | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | |[[TronDS]] | ||
+ | |align=left|{{Icon|Windows|Linux}} | ||
+ | |[http://trondsemu.byethost15.com/downloads.html 1.0.0.5] | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | |LemonLime | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://github.com/Cyuubi/LemonLime/ Git] | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | !colspan="8"|Wii U | ||
+ | |- | ||
+ | |[[Cemu]] | ||
+ | |align=left|{{Icon|Windows}} | ||
+ | |[http://cemu.info/index.html#download {{CemuVer}}] | ||
+ | |{{✓}} | ||
+ | |- | ||
+ | |[[Decaf]] | ||
+ | |align=left|{{Icon|Windows|Linux}} | ||
+ | |[https://github.com/decaf-emu/decaf-emu Git] | ||
+ | |{{✗}} | ||
|- | |- | ||
!colspan="8"|Nintendo Switch | !colspan="8"|Nintendo Switch | ||
|- | |- | ||
− | |{{ | + | |[[yuzu]] |
+ | |align=left|{{Icon|Windows|Linux}} | ||
+ | |[https://yuzu-emu.org/downloads/ Nightly] | ||
+ | |{{✓}} | ||
+ | |- | ||
+ | |[[Ryujinx]] | ||
+ | |align=left|{{Icon|Windows|Linux|macOS}} | ||
+ | |[https://github.com/gdkchan/Ryujinx Git] | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | ||[https://github.com/RKX1209/nsemu NSEmu] | ||
+ | |align=left|{{Icon|Windows}} | ||
+ | |{{✗}} (WIP) | ||
+ | |{{✗}} | ||
+ | |- | ||
+ | |[[SphiNX]] | ||
+ | |align=left|{{Icon|Windows}} | ||
+ | |{{✗}} (WIP) | ||
+ | |{{✗}} | ||
|} | |} | ||
* [[Cemu]] has partial Amiibo support. While Amiibo dumps (.bin) can be loaded and read in-game to trigger their appropriate effects, they can't be written back to. This affects, for example, the Wolf Link figurine, that's supposed to store the number of hearts for Link from Twilight Princess HD's save file, and summon in Breath of the Wild a wolf with as much HP. With the way Cemu's implementation is, this never happens and the summon only has a default of 3 hearts. Nevertheless, this can be circumvented by writing to the Amiibo on real Wii U hardware, dumping it, then using that dump with BoTW. | * [[Cemu]] has partial Amiibo support. While Amiibo dumps (.bin) can be loaded and read in-game to trigger their appropriate effects, they can't be written back to. This affects, for example, the Wolf Link figurine, that's supposed to store the number of hearts for Link from Twilight Princess HD's save file, and summon in Breath of the Wild a wolf with as much HP. With the way Cemu's implementation is, this never happens and the summon only has a default of 3 hearts. Nevertheless, this can be circumvented by writing to the Amiibo on real Wii U hardware, dumping it, then using that dump with BoTW. | ||
− | * [[yuzu]] added Amiibo support. It | + | * [[yuzu]] added Amiibo support. It can do the reading part, but it's yet to be known if it can do the write part. |
* [[Citra]] added Amiibo support in late 2018. <ref>[https://twitter.com/citraemu/status/1064927217807958016 Citra - Announcing amiibo support] (November 20, 2018)</ref> | * [[Citra]] added Amiibo support in late 2018. <ref>[https://twitter.com/citraemu/status/1064927217807958016 Citra - Announcing amiibo support] (November 20, 2018)</ref> | ||
− | + | * No 3DS to date has a functional software implementation. | |
− | + | * 3DS custom firmware has an app that can load Amiibo in software, but it's buggy and has limited compatibility (SSB4 3DS), and no longer under development. | |
− | * | ||
− | |||
− | * | ||
===Amiibo Cloning=== | ===Amiibo Cloning=== | ||
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Do note that (on retail systems) the appropriate areas of a tag must be permanently locked after programming, for the tag to be recognized as valid. | Do note that (on retail systems) the appropriate areas of a tag must be permanently locked after programming, for the tag to be recognized as valid. | ||
− | *[https://github.com/HiddenRamblings/TagMo TagMo]: An open-source [[Android emulators|Android]] mobile application that can be used | + | *[https://github.com/HiddenRamblings/TagMo TagMo]: An open-source [[Android emulators|Android]] mobile application that can be used to store and relay the same information as any given amiibo (provided they have the [https://pastebin.com/aV23ha3X appropriate encryption keys]). [https://github.com/HiddenRamblings/TagMo/releases Download] |
− | *[http://www.n2elite.com/ N2 Elite] (formerly Amiiqo): A commercial kit consisting of a little puck capable of emulating multiple tags, selected sequentially at the push of a button, and optionally of | + | *[http://www.n2elite.com/ N2 Elite] (formerly Amiiqo): A commercial kit consisting of a little puck capable of emulating multiple tags, selected sequentially at the push of a button, and optionally of an USB NFC adapter. |
+ | |||
+ | ==Game Boy Advance Figurines== | ||
+ | Some Japanese-exclusive game series on the GBA offered peripherals mandatory to game progression. The gameplay was similar to Pokemon, and used figurines not unlike Skylanders before their day. There were two series, each with their figurines that only work across their respective franchise: | ||
+ | |||
+ | * '''Bouken Yuuki Pluster World:''' Plust Gate/EX/Pluston GP | ||
+ | * '''Legendz:''' Island of Ordeal/Sign of Nekuromu | ||
+ | |||
+ | ===Emulation=== | ||
+ | None to speak of, though in the case of the Legendz series, the scene dumpers made a patch that spoofs the figurine reading code to trick it into believing a successful reading of the first figurine registered everytime it's prompting a read. This makes initial progression possible on emulators. | ||
+ | <!--Still need info on... --> | ||
+ | <!--==Barcode Readers==--> | ||
+ | <!-- --> | ||
+ | <!--==Skylanders==--> | ||
+ | <!-- --> | ||
+ | <!--==Disney Infinite Figurines==--> | ||
==References== | ==References== | ||
<references /> | <references /> |