AetherSX2
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Developer(s) | Tahlreth |
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Latest version | 1.4-3060 |
Active | No |
Platform(s) | Android Linux macOS Xbox One |
Architecture(s) | ARM |
Emulates | PlayStation 2 |
Website | AetherSX2.com |
Support ($) | Patreon |
Programmed in | Java[1] |
License | Proprietary (GUI) LGPL (core code) |
BIOS/Keys | Required |
AetherSX2 is a closed-source PlayStation 2 emulator for Android, Linux, macOS and Xbox One.
Contents
Download
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Play Store |
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Alpha Releases (Old Alpha Builds) |
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Pre-alpha For ARM Desktops |
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Pre-Alpha Builds |
Overview
AetherSX2 is essentially a closed-source Android port of PCSX2, adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady DamonPS2, it uses the current version of PCSX2, which is almost entirely licensed under the LGPL save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses FreeType). To be fully compliant with the LGPL, Tahlreth was planning to rewrite the GPL code.[2]
- Supported image formats: .iso, .chd, .cso, .bin, .gzip, .elf
- System requirements: At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.[3]
Tahlreth suspended development and bowed out from the emulation scene altogether in January 2023, citing the unacceptable behaviour of multiple people towards himself. [4]
External links
References
- ↑ Tahlreth on Reddit. November 23, 2021. "No Java source code will ever be public [...]"
- ↑ Bositman (November 24, 2021). AetherSX2 brings PCSX2 to mobile. PCSX2.net.
- ↑ Tahlreth. AetherSX2 FAQ. § What are the requirements?
- ↑ Tahlreth. Page Unavailable. § AetherSX2 development is indefinitely suspended.