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AetherSX2

318 bytes added, 15:31, 26 December 2021
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|compatibility =
|accuracy =
|website = [https://aethersx2.xyz Aethersx2AetherSX2.xyz] <small> (FAQ)</small>
|prog-lang = Java<ref>[https://old.reddit.com/r/EmulationOnAndroid/comments/qzrgb5/someone_posted_an_alleged_aethersx2_apk_i_have/hlqnovs/ Tahlreth] on Reddit. November 23, 2021. "No Java source code will ever be public [...]"</ref>
|support =
|license = Proprietary <small>(GUI)</small><br/>LGPL <small>(core code)</small>
|bios = [https://www.mediafire.com/file/edp636rbtb77hk7/PS2_BIOS.zip/file Required]
|source =
}}
==Overview==
AetherSX2 is essentially a closed-source Android port of [[PCSX2]]. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth is expecting planning to rewrite the GPL code.<ref>Bositman (November 24, 2021). [https://pcsx2.net/301-aethersx2-pcsx2-mobile.html AetherSX2 brings PCSX2 to mobile]. ''PCSX2.net''.</ref>
; * '''Supported image formats* ''': .iso, .chd, .cso, .bin, .elf ; BIOSRequired * '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://www.mediafireaethersx2.comxyz/file/edp636rbtb77hk7/PS2_BIOS#what-are-the-requirements AetherSX2 FAQ].zip''§ What are the requirements?''</file here]ref>
==External links==
 * [https://discord.gg/aethersx2 Official Discord server]
==References==
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