Editing AetherSX2
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|developer = Tahlreth | |developer = Tahlreth | ||
|version = {{AetherSX2Ver}} | |version = {{AetherSX2Ver}} | ||
− | |active = | + | |active = |
− | |platform = [[Emulators on Android|Android]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS | + | |platform = [[Emulators on Android|Android]]<br/>[[Emulators on Linux|Linux]]<br/>[[Emulators on macOS|macOS]] |
|architecture = ARM | |architecture = ARM | ||
|target = [[PlayStation 2 emulators|PlayStation 2]] | |target = [[PlayStation 2 emulators|PlayStation 2]] | ||
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}} | }} | ||
− | '''AetherSX2''' is a closed-source [[PlayStation 2 emulators|PlayStation 2]] emulator for [[Emulators on Android|Android]], Linux | + | '''AetherSX2''' is a closed-source [[PlayStation 2 emulators|PlayStation 2]] emulator for [[Emulators on Android|Android]], Linux and macOS. |
==Download== | ==Download== | ||
{| cellpadding="4" | {| cellpadding="4" | ||
|align=center|{{Icon|APK-big}} | |align=center|{{Icon|APK-big}} | ||
− | |[https://play.google.com/store/apps/details?id=xyz.aethersx2.android '''Play Store | + | |[https://play.google.com/store/apps/details?id=xyz.aethersx2.android '''Play Store'''] |
|- | |- | ||
|align=center|{{Icon|APK-big}} | |align=center|{{Icon|APK-big}} | ||
− | |[https://www. | + | |[https://www.aethersx2.com/archive/?dir=alpha '''Alpha Build'''] |
|- | |- | ||
− | |align=center|{{Icon|Lin| | + | |align=center|{{Icon|Lin|Mac}} |
− | |[https://aethersx2.com/archive/?dir=desktop ''' | + | |[https://aethersx2.com/archive/?dir=desktop '''pre-alpha For ARM Desktops'''] |
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|} | |} | ||
==Overview== | ==Overview== | ||
− | AetherSX2 is essentially a closed-source Android port of [[PCSX2]], adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth | + | AetherSX2 is essentially a closed-source Android port of [[PCSX2]], adding an ARM JIT and Vulkan renderer. However, unlike the incredibly shady [[DamonPS2]], it uses the current version of PCSX2, which is almost entirely licensed under the [[Licensing#LGPL|LGPL]] save for some minor GPL parts (namely the MPEG decoder which uses libmpeg2, and the code for the on-screen display which uses [[wikipedia:FreeType|FreeType]]). To be fully compliant with the LGPL, Tahlreth is planning to rewrite the GPL code.<ref>Bositman (November 24, 2021). [https://pcsx2.net/301-aethersx2-pcsx2-mobile.html AetherSX2 brings PCSX2 to mobile]. ''PCSX2.net''.</ref> |
* '''Supported image formats''': .iso, .chd, .cso, .bin, .gzip, .elf | * '''Supported image formats''': .iso, .chd, .cso, .bin, .gzip, .elf | ||
* '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://aethersx2.com AetherSX2 FAQ]. ''§ What are the requirements?''</ref> | * '''System requirements''': At least a Snapdragon 845 or equivalent. Mali and PowerVR GPUs are limited by the lack of dual-source blending in their Android drivers, and will perform worse than Adreno GPUs.<ref>Tahlreth. [https://aethersx2.com AetherSX2 FAQ]. ''§ What are the requirements?''</ref> | ||
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==External links== | ==External links== | ||
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[[Category:PlayStation 2 emulators]] | [[Category:PlayStation 2 emulators]] | ||
[[Category:Android emulation software]] | [[Category:Android emulation software]] | ||
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