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Accuracy testing

321 bytes added, 14:42, 26 December 2021
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An '''accuracy testAccuracy testing''' is an experiment of measuring the emulating aspect of an refers to any measure to determine [[wikipedia:EmulatorEmulation Accuracy|emulatoraccurate]] adherence to determine ita given system's design. In emulation, accuracy. This can be tests are usually done by using test ROMs which analyses each function in one of the original systemtwo ways.
==Test ROMs==
Those record results Some homebrew is designed to look for each function capabilities of the original system . For many, their express goal is to determine the make sure emulators accuracycan replicate them. Some systems can have discrepancies across hardware versions that can also be detected in software. Test ROMs may also be able to catch those as well.Some examples of test ROMs for consoles:
* [https://wiki.nesdev.org/w/index.php?title=Emulator_tests NES]
==Demos==
Demos can be way are media productions that make use of testing as they often focus on testing a computer or console to showcase a programmer's technical prestige or knowledge, and/or utilizing many the system's capabilities . They are often used to test the accuracy of the systeman emulator.
==See also==
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