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Accuracy testing

584 bytes added, 14 April
add CHIP-8 and revise text
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'''Emulator accuracy Accuracy testing''' is the experiment of measuring how refers to any measure to determine [[Emulation Accuracy|accurate an emulator is]] adherence to a given system's design. This can be In emulation, accuracy tests are usually done by using test ROMs which can analyse the functionality in one of the emulatortwo ways.
==Test ROMs==
Those are used Some homebrew is designed to record results look for each function capabilities of the original system . For many, their express goal is to make sure emulators can replicate them. Some systems can have discrepancies across hardware versions that can also be detected in software. Test ROMs may also be able to catch those as well. Here are some test ROMs that can help measure the emulators accuracy.of an particular emulator:
* [https://wiki.nesdev.org/w/index.php?title=Emulator_tests NES]
* [https://github.com/JaCzekanski/ps1-tests/releases PS1]
* [https://github.com/c-sp/gameboy-test-roms GB]
* [https://forums.mgba.io/showthread.php?tid=18 GBA]
* [https://github.com/Timendus/chip8-test-suite CHIP-8]
==Demos==
Demos can be way are media productions (homebrew) that make use of testing as they often focus on testing a computer or console to showcase a programmer's technical prestige or knowledge, and/or utilizing many the system's capabilities . They are often used to test the accuracy of the systeman emulator.
==See also==* [[Emulation Accuracy]] [[Category:FAQs]]
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