Difference between revisions of "60 FPS cheat codes"

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These are cheat codes affecting the game's internal FPS for games running at 30 FPS to get them to play at 60 FPS. However, these are often game-specific and very prone to bugs considering many of the games weren't made with 60 FPS in mind. Notably, the walking speed and animations might play at double speed, which can cause some gameplay problems like for example making a mission impossible to beat in Metal Gear Solid Peace Walker because the enemies are too fast.
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#REDIRECT [[30/60 FPS cheat codes]]
 
 
==Nintendo==
 
===Nintendo 64===
 
To be used with the [http://www.emulation64.com/files/info/944/1964-ultrafast.html/ 1964 Ultrafast], which includes CPU [[Overclocking]]. That alone can cause a speedup in a select few games like GoldenEye, Perfect Dark, Mario Kart 64 (partially: MP, some stages), Carmageddon, and San Francisco Rush games (partially: MP).
 
 
 
{| class="wikitable"
 
! scope="col" style="text-align: center;"|Game Name
 
! scope="col" style="text-align: center;"|60 FPS Cheat
 
! scope="col" style="text-align: center;"|Notes
 
|-
 
| style="text-align: center;"|
 
:The Legend of Zelda
 
:Ocarina of Time
 
:(US, REV0)
 
| style="text-align: left;"|
 
:'''60FPS+JumpFix+CrawlFix'''
 
:D11C8680 0000
 
:801C6F2D 009C
 
:D11C8680 0000
 
:801C6FA1 0003
 
:D31C8680 0000
 
:801C6F2D 00D8
 
:D31C8680 0000
 
:801C6FA1 0001
 
:'''Draw Distance Fix'''
 
:8010A711 0099
 
| style="text-align: left;"|
 
:Originally 20 FPS (17 in PAL, 30 in 3DS version).
 
:Some animations are still awkward or too quick.
 
:[http://forum.pj64-emu.com/showpost.php?p=55223&postcount=2 Source]
 
|}
 
 
 
Some other games have 60 FPS patches or codes too. [http://forum.pj64-emu.com/showthread.php?t=5208 60fps cheats topic on pj64-emu.com]
 
 
 
===GameCube/Wii===
 
Needs [https://dolphin-emu.org/blog/2015/02/07/game-modification-60-fps-hacks/ some versions of Dolphin]. The overclocking can increase the framerate of games with [[Vsync]], variable FPS, or slowdowns in the real console.
 
 
 
There was an option to overclock the GPU (Vbeam speed hack) to get 60fps in Pikmin 1 and 2, but it was eliminated by [[Dolphin]] team in recent builds.
 
The VBeam hack was axed by the devs over accuracy concerns and wanting 60 FPS hacks to run on real hardware or something. You'll have to track down those versions then.
 
 
 
* Super Mario Sunshine:
 
This Gecko code is Region-Free which means it works with any version of the game, but it comes with some side effects. It makes cutscenes run very slowly on the North American version of the game, causes falling stars to appear in the top corners and top middle of the screen, and makes the blue/red coins in Gelato Beach near impossible to get. So it's better to use version specific codes listed underneath this one.
 
:F6000002 80008180             
 
:BF800000 3F000000
 
:00000000 43300000
 
:14000004 3F800000
 
:E0000000 80008000
 
:F6000002 80008180
 
:801E0074 901E0038
 
:801E007C 901E0078
 
:14000014 60000000
 
:E0000000 80008000
 
:F6000001 80008180
 
:40800034 C03F00D0
 
:D2000004 00000002
 
:3DC03F80 91DF00D0
 
:C03F00D0 00000000
 
:E0000000 80008000
 
 
 
Use this for the NTSC-U version of the game:
 
:044167B8 3F800000
 
:042FCB24 60000000
 
:04414904 3CA3D70A
 
:C20066EC 00000002
 
:C2C28028 EC2105B2
 
:FEC00890 00000000
 
(by gamemasterplc)
 
 
 
Use this for the PAL version of the game:
 
:0440DD10 3F800000
 
:042F4CB4 60000000
 
:0440BE54 3CA3D70A
 
:C20066EC 00000002
 
:C2C28028 EC2105B2
 
:FEC00890 00000000
 
(by gamemasterplc)
 
 
 
* Pikmin: Enter in one of these codes as a Gecko code. Make sure you use the right code associated with your game region.
 
Use this for 1.1 NTSC-U version of the game:
 
:04059774 38000001
 
:0405AE7C 38800001
 
:043E8A58 3F000000
 
:04107738 4800000C
 
(by gamemasterplc)
 
 
 
Use this for the PAL version of the game:
 
:042A7CF0 00000014
 
:022A7CF6 000001E0
 
:022A7CF8 000001E0
 
:022A7CFC 00000000
 
:022A7D00 000001E0
 
:043ED5B0 3F800000
 
 
 
* Pikmin 2: You can use this Gecko code to get this game running at 60 FPS with an added side effect of breaking cut-scenes. Thankfully, the code allows you to switch back to 30 FPS at any time by using the D-Pad on your controller. A right-press on the D-pad toggles 60 FPS, while a left-press on the D-pad reverts back to 30 FPS.
 
 
 
You can swap the left and right presses by switching 0002 and 0001 in the code.
 
:88507009 00000002
 
:045D1028 3C888889
 
:405D1020 00001D01
 
:00000000 40000000
 
:88507009 00000001
 
:045D1028 3D088889
 
:405D1020 00001D02
 
:00000000 40000000
 
 
 
* Sonic Colors: Enter this in as an AR code and increase Dolphin's Emulated CPU Clock Override to somewhere around 200 - 250%.
 
:008F2D97 00000001
 
:0090DB0B 00000001
 
 
 
==Sony==
 
===PlayStation 2===
 
todo: [http://forums.pcsx2.net/Thread-60-fps-codes These] ([http://www.reddit.com/r/emulation/comments/5tmge2/ps2_60fps_codes_list/ formatted])
 
 
 
* '''Metal Gear Solid 3 Subsistence NTSC-U''' ([http://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=444831#pid444831 Source]):
 
:gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
 
:comment=Force 60 FPS
 
:patch=1,EE,001D5AD8,extended,00000000
 
:patch=1,EE,001D6DB8,extended,00000001
 
:patch=1,EE,001D6DBC,extended,00000000
 
 
 
:gametitle=Metal Gear Solid 3 - Subsistence Disc 1 (Limited Edition, SLUS-21359)
 
:comment=Force 30 FPS
 
:patch=1,EE,001D5AD8,extended,00000040
 
:patch=1,EE,001D6DB8,extended,00000002
 
:patch=1,EE,001D6DBC,extended,00000001
 
 
 
Needs at least 20% overclock on EE. Cutscenes need to have 30 FPS enabled back to be less demanding.
 
 
 
* '''Kingdom Hearts series:'''
 
:// 60 FPS Kingdom Hearts 2 Final Mix patch=1,EE,00349E1C,extended,00000000
 
:// 60 FPS Kingdom Hearts 1 NTSC U/C patch=1,EE,002B624C,extended,00000000
 
:// 60 FPS Kingdom Hearts 1 Final Mix patch=1,EE,002BBE0C,extended,00000000
 
:// 60 FPS Kingdom Hearts 2 NTSC U/C patch=1,EE,00356F4C,extended,00000000
 
:// 60 FPS Kingdom Hearts 1 PAL patch=1,EE,002B67CC,extended,00000000
 
:// 60 FPS Kingdom Hearts Re: Chain of Memories NTSC U/C patch=1,EE,004386B0,extended,00000000
 
:// 60 FPS Kingdom Hearts Re: Chain of Memories JP patch=1,EE,0043C930,extended,00000000
 
 
 
===PlayStation Portable===
 
Some games offered the option in-game to increase the framerate on later PSP models, like notably all versions of Kingdom Hearts Birth By Sleep, and Tales of Destiny 2 (all other Tales ports were downgraded to run at 30 FPS sadly).
 
 
 
A lot of PSP games have codes to increase their framerate almost without any negative effect for the majority (the ones that have bugs with 60 FPS are marked with "b"), and a CWCheat list can be found [https://web.archive.org/web/20161125104116/http://forums.ppsspp.org/showthread.php?tid=15223 here]. One example:
 
 
 
:Kingdom Hearts Birth By Sleep (Japan, US/PAL, Japan Final Mix)
 
:_C1 Force 60 FPS Mode
 
:_L 0x21725EC8 0x00000000
 
 
 
===PlayStation 3===
 
There are multiple FPS and other patches created by community listed on [https://wiki.rpcs3.net/index.php?title=Help:Game_Patches the RPCS3 Official Wiki].
 
 
 
==See also==
 
* [[30 FPS Cheat Codes]]
 
 
 
[[Category:FAQs]]
 

Latest revision as of 17:44, 12 May 2022