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==Effects==
The level of blur in RF and composite cables are needed for [[dithering]] to work. S-video, and RGB are too clear to produce dithering.
SNES games make use of the color correction in these cables.
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These replicate the cables used to connect the system to the TV. They vary in quality, with the lowest being RF, then composite, then s-video and RGB (scart) being the highest quality. Many emulators have NTSC filters built into them. They can also be separately downloaded in .filter format. They were developed by [http://slack.net/~ant/libs/ntsc.html blargg]. Possibly others? More history.
The level of blur in RF and composite cables are needed for [[dithering]] to work. S-video, and RGB are too clear to produce dithering.
SNES games make use of the color correction in these cables.
==Download==
The highest quality possible.
==Emulators==