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If you have a PS Vita or PSTV on firmware version 3.60, you can turn it into a decent emulation device by installing the HENkaku homebrew enabler. Those on firmware versions prior to 3.60 can update manually by following the instructions here. For 3.65-3.68, use h-encore.
Contents
Multi-system
Available cores
Core
|
Game/System
|
Working?
|
Notes
|
2048
|
2048
|
✓
|
|
DeSmuME
|
Nintendo DS
|
✗
|
|
DOSBox
|
DOS
|
✓
|
Virtual keyboard does not work
|
Final Burn Alpha
|
Arcade
|
✓
|
|
Final Burn Alpha (2012)
|
✓
|
- Uses FBA v0.2.97.30 ROM sets
- Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed
|
FCEUmm
|
NES
|
✓
|
|
Fuse
|
ZX Spectrum
|
✓
|
Loading more than one ROM in a single session will crash RetroArch
|
Gambatte
|
Game Boy/Color
|
✓
|
|
Genesis Plus GX
|
Sega systems (SMS/GG/GEN/SCD)
|
✓
|
Redbook audio hangs when suspending or pausing RetroArch
|
gpSP
|
Game Boy Advance
|
✓
|
~45-50 FPS
|
Handy
|
Atari Lynx
|
✓
|
|
MAME (2000)
|
Arcade
|
✓
|
- Uses MAME 0.37b5 ROM sets
- Up to 60 FPS depending on game
|
MAME (2003)
|
✓
|
- Uses MAME 0.78 ROM sets
- 30 FPS or less, FBA is recommended instead
|
Mednafen
|
Neo Geo Pocket/Color
|
✓
|
Loading more than one ROM in a single session will crash RetroArch
|
PC Engine
|
✓
|
|
Virtual Boy
|
✓
|
~25-30 FPS
|
WonderSwan/Color
|
✓
|
Full speed on WS games, ~45-60 FPS on WSC games
|
Nestopia
|
NES
|
✓
|
~55-60 FPS, use FCEUmm instead
|
NXEngine
|
Cave Story
|
✓
|
|
PCSX ReARMed
|
PlayStation
|
✓
|
~50-60 FPS at standard resolution
|
PicoDrive
|
Sega systems (GEN/SCD/32X)
|
✓
|
2D games run full speed, 3D games run about 30 FPS or less
|
PrBoom
|
Doom
|
✓
|
|
ProSystem
|
Atari 7800
|
✓
|
|
QuickNES
|
NES
|
✓
|
|
Snes9x 2002 (PocketSNES)
|
Super Nintendo
|
✓
|
Least accurate but fastest SNES core
|
Snes9x 2005 (CatSFC)
|
✓
|
~55-60 FPS on standard games, ~50 FPS on Super FX games
|
Snes9x 2005+ (CatSFC+)
|
✓
|
Same as Snes9x 2005 but with better sound, at the cost of a few FPS
|
Snes9x 2010 (Snes9x Next)
|
✓
|
Most accurate but slowest SNES core (~40 FPS)
|
Stella
|
Atari 2600
|
✓
|
|
TGB Dual
|
Game Boy/Color
|
✓
|
|
TyrQuake
|
Quake
|
✓
|
~40-50 FPS, use vitaQuake instead
|
VBA Next
|
Game Boy Advance
|
✓
|
~50-60 FPS
|
Vecx
|
Vectrex
|
✓
|
|
Yabause
|
Sega Saturn
|
✗
|
Technically works but is unplayably slow
|
Nintendo
Super Nintendo
Name
|
Version
|
CATSFC-libretro-vita
|
Git
|
Snes9xVITA
|
Git
|
Game Boy/Color/Advance
* mGBA runs slow on the Vita currently, but optimizations and a dynamic recompiler are in progress.[1][2]
Nintendo DS
* No dynamic recompiler, runs very slow
** No official binary available, but an unofficial one can be found here.
Sega
Name
|
Version
|
GEN
|
SCD
|
SMS
|
GG
|
Recommended
|
Genesis Plus GX
|
Git
|
✓
|
✓
|
✓
|
✓
|
✓
|
SMSplusVITA
|
Git
|
✗
|
✗
|
✓
|
✓
|
✗
|
Other systems
Atari Lynx
- HandyVITA (Download: Git)
Neo Geo Pocket/Color
- NeopopVITA (Download: Git)
See alsoReferencesExternal links