RMG
The Qt5 frontend on linux | |
Developer(s) | Rosalie241 |
---|---|
Latest version | 0.6.2 [+] |
Active | Yes |
Platform(s) | Windows Linux |
Architecture(s) | x64 |
Emulates | Nintendo 64 |
Compatibility | High |
Programmed in | C, C++ |
License | GNU GPLv3 |
Source code | GitHub |
RMG (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus Nintendo 64 emulator front-end maintained by Rosalie241 which focused on simplistic sleek GUI design and paid homage to the look and feel of Project64.
The project is aiming to close the gap between Project64 and Mupen64Plus in terms of user experience. The project was archived on January 9th 2021, but it opened up again on July 27th 2021.
Contents
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Overview
RMG currently includes the following plugins:
GFX
- GLideN64
- ParaLLEl-RDP
- Angrylion's RDP Plus
Audio
- Rosalie's Mupen GUI Audio Plugin
Input
- Raphnetraw Input (for use with real N64 controllers)
- GC Adapter (for Wii U or Switch) Input
- Rosalie's Mupen GUI Input
RSP
- Static Interpreter (CXD4)
- Mupen64Plus HLE RSP
- ParaLLEl-RSP
It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them. At the moment, however, just like with standalone, you must configure most of them by editing the mupen64plus.cfg file, with the exception of GLideN64 and ParaLLEl, and the audio and input plugins, which can be configured directly through the GUI. RMG supports cheat codes.
RMG supports cheat codes since 0.2.0.