Dolphin MMJR
Developer(s) | Dolphin Team, Weihuoya, Bankaimaster999 |
---|---|
Last version | 11460 |
Active | Yes |
Platform(s) | Android |
Architecture(s) | x86_64, ARM |
Emulates | GameCube and Wii, WiiWare |
Website | git |
License | GNU GPLv2 |
Source code | GitHub |
BIOS/Keys | Optional |
Dolphin MMJR is a free and open-source Nintendo Wii, GameCube emulators and WiiWare emulator for Android. It's written in C++. It supports most games and has high compatibility.
Contents
Overview
An Android-only performance-focused Dolphin (Official) fork, continued from the Dolphin MMJ source code by Weihuoya. This version is merely to add or update the current MMJ code with further fixes and changes to hopefully improve things. However there is only so much that can be done with this so users please keep that in mind.
- MMJR2 based on Dolphin Official dev source code. Hence, the aim is to get the newer features, fixes, updates of Dolphin Official but with the performance improvements of Dolphin |MMJR| (work-in-progress).
- MMJRAn Android-only performance-focused dolphin fork, rebased on top of latest dolphin development builds and reimplementing MMJ UX and performance improvements, plus adding our own. based on Dolphin MMJ source code which is aimed at pure performance.
System Requirements
Android
- OS
• Android 5.0 Lollipop or higher (SDK >= 21).
- Processor
• A processor with support for 64-bit applications (either ARMv8 or x86-64).
- Graphics
• A graphics processor that supports OpenGL ES 3.0 or higher. Performance varies heavily with driver quality.
• A graphics processor that supports standard desktop OpenGL features is recommended for best performance.
Dolphin can only be installed on devices that satisfy the above requirements. Attempting to install on an unsupported device will fail and display an error message.