Changes

Jump to navigation Jump to search

List of notable ports

895 bytes added, 5 June
no edit summary
|Switch<br>3DS
|style="text-align: left;"|The 3DS eShop and Switch versions have widescreen aspect ratios, with the Switch being slightly wider and the 3DS eShop version being toggleable between original and widescreen formats. The 3DS eShop version is missing the New graphics option from the PC and Switch versions, all soundtracks aside from the original, and the Machine Gun Challenge mode. The Switch version has exclusive features including: dynamic lighting and animated talksprites, local co-op multiplayer, the Sand Pit Challenge mode, two additional soundtrack options (Famitracks and Ridiculon), and other quality of life changes. The 3DS version has an exclusive stereoscopic 3D effect that has not been included as a VR option for the PC and Switch versions, and it also has a Nemesis Challenge mode that is also on the Switch version but not the PC version. Cave Story 3D exists as a physical-only 3D remake, but it lacks many Cave Story+ features and runs at a slower framerate.
|-
|Crazy Taxi
|Dreamcast
|style="text-align: left;"|The 2002 PC port is locked 50 FPS, is missing the licensed soundtrack, and is prone to crashing when loading into the city without Windows Compatibility Mode fixes. The 2011/2014 Steam version is playable at 60 FPS, but suffers from many of the same problems as previous PC port and runs horribly due to bad optimization with DirectX9.<ref>[https://steamcommunity.com/app/71230/discussions/0/617320628148536500/ Garbage Performance :: Crazy Taxi General Discussions]</ref> Use [https://github.com/doitsujin/dxvk/releases DXVK], [https://cookieplmonster.github.io/mods/crazy-taxi/ SilentPatch], and [https://steamcommunity.com/sharedfiles/filedetails/?id=964260789 Crazy Taxi Overhaul] to fix the issues with current Steam version, or just play the Dreamcast version.
|-
|Cröixleur Sigma
|Sonic Adventure DX
|GameCube<br>Dreamcast
|style="text-align: left;"|[https://dreamcastify.unreliable.network Too many to list here]. The GameCube version is also affected by many of downgrades compared to the downgradesDreamcast version, but is playable at 60 FPS and story cutscenes can be skipped. Patch the PC version with Use [https://sadxmodinstaller.unreliable.network SADX Mod Installer] to downgrade and patch any of the PC ports, or just play the Dreamcast version.
|-
|Sonic Adventure 2
|Akumajo X68000<br>(Castlevania Chronicles)
|PlayStation
|style="text-align:left;"|Includes both the original game and a remixed version an Arrange Mode with remixed music, slightly altered level layouts, and an altered art direction based on the more recent games in the series.
|-
|Mad Stalker:<br>Fullmetal Force
|-
|Genocide 2: Master of the Dark Communion
|style="white-space: nowrap;"|[[Super Nintendo emulators|Super Family Computer]]<br>FM Towns<br>DOS
|style="text-align:left;"|'''SFC:''' Lower sound quality and altered graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released only in Japan despite being developed by a British development team.
|style="text-align:left;"|Every time Crazy Taxi has been updated, the music has been redone, and it is considered to be worse than the original.
'''PlayStation 2/GameCube/Windows''': lower Lower quality port, with control issues.
'''PlayStation Portable''': ''Crazy Taxi: Fare War'' is a compilation of "Crazy Taxi" and "Crazy Taxi 2" games with widescreen support, but missing 3 songs and has bad controls. It has custom soundtrack support.
'''Xbox 360:''' Analog control support, not very faithful port, and some enemy patterns are completely different but have online multiplayer, the select screen was altered.
'''Switch:''' Analog control support , compressed audio , but has online multiplayer. The select screen was altered.
'''Arcade:''' Re-released on Taito NesicaxLive arcade platform, powered by Taito Type X2 hardware. Basically the same as the Steam version, with achievements and Internet ranking functionalities, and altered select screen. An extra selection is added for players to choose from 3-button control scheme (button 3 for releasing homing laser) and legacy 2-button control scheme (same as NAOMI version, button 1+2 for releasing homing laser).
|Microsoft Windows<br>Xbox 360<br>PlayStation 2<br>PlayStation 3
|style="text-align:left;"|'''PS2/360/PS3/PC:''' Features both the original game and an enhanced graphics mode. The port to Xbox 360, PlayStation 3 and PC are missing a few effects and imprecise controls thanks to the extra deadzones introduced. All re-releases include "Christmas Nights into Dreams", but lack versus mode and "Sonic the Hedgehog into Dreams". Some of these issues can be fixed with mods on PC and enable 60 FPS gameplay, arguably making it the definitive version.
|-
|Radiant Silvergun
|Xbox 360<br>Switch<br>Microsoft Windows
|style="text-align:left;"|'''Xbox 360:''' HD Port with optional high-res effects and graphics, and English support.
 
'''Switch:''' Based on the Xbox 360 version. Introduced bugs and sound balance issues, but most of the issues have been fixed.
 
'''PC:''' Same deal as the Switch version. Barebones PC port but features the Sega Saturn/S-TV aspect-ratio, supports DualShock 4, DualSense, and Switch Pro Controller via Steam Input, and later updates added expanded Training Mode options and quick restarts.
|-
|Silhouette Mirage
|Microsoft Windows
|style="text-align:left;"|'''PC:''' Enhanced port with better graphics and extra content. Some reprints of the game are missing the music. Has problems with modern hardware, but can be fixed with mods.
|-
|Radiant Silvergun
|Xbox 360<br>Switch<br>Microsoft Windows
|style="text-align:left;"|'''Xbox 360:''' HD Port with optional high-res effects and graphics, and English support.
 
'''Switch:''' Based on the Xbox 360 version. Introduced bugs and sound balance issues, but most of the issues have been fixed.
 
'''PC:''' Same deal as the Switch version. Barebones PC port but features Sega Saturn/S-TV aspect-ratio, supports DualShock 4, DualSense, and Switch Pro Controller via Steam Input, and later updates added expanded Training Mode options and quick restarts.
|}
15
edits

Navigation menu