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Description
Simulates an LCD screen of a handheld device that has specific artifacts in comparison to newer screens.
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| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/gameboy Gameboy]
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===Hqx===
("hq" stands for "high quality" and "x" for magnification) is a pixel art scaling algorithm developed by Maxim Stepin and used in emulators such as Nestopia, bsnes, ZSNES, Snes9x, FCE Ultra and many more. There are 3 hqx filters: hq2x, hq3x and hq4x, which scale by a factor of 2, 3 and 4 respectively.