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Xbox emulators

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{{for|other emulators that run on Xbox (6th gen) hardware|Emulators on Xbox}}
 
The '''[[wikipedia:Xbox (console)|Xbox]]''' is a sixth-generation console released by Microsoft on November 15, 2001. Known as the DirectXbox during development, it is notable for the specs having similarities to a PC due to using familiar components around the [[wikipedia:x86|x86]] architecture. It had a custom Pentium III CPU at 733 MHz with 64 MBs of RAM, and a custom Nvidia GPU codenamed NV2A at 233 MHz. The Xbox was often said to be the most powerful console from the sixth generation, and Sega later designed the '''[https://segaretro.org/Sega_Chihiro Chihiro arcade system]''' with the same components. It retailed at {{inflation|USD|299.99|2001}}.
===Comparisons===
 
;[[xemu]] <small class="plainlinks" style="font-weight:normal;">([https://xemu.app/#compatibility compatibility]) ([https://insignia.live/#games servers])</small>: A low-level emulator by Matt Borgerson continuing much of the work done on [[XQEMU]]. Focuses on stability, performance, and ease of use. ~836 games are reported playable.
;[[Cxbx-Reloaded]] <small class="plainlinks" style="font-weight:normal;">([https://cxbx-reloaded.co.uk/compatibility compatibility])</small>:A fork of [[Cxbx]] that's been having a good development momentum since mid-2016. It's built for x86_64 machines and includes a ton of improvements to its [[High/Low_level_emulation|HLE]] kernel, some from code originating in Dxbx and other related forks. While it has HLE support for the GPU and other parts (e.g., audio) to make many games run fast, [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 XQEMU's LLE implementation was introduced] in April 2018 and is expected to help even further. 160+ games are playable and 500+ games ingame.
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