Overclocking: Difference between revisions
→PlayStation: adding mention to duckstation |
adding mention to DS "overclock" in DSi/3DS systems with nds-bootstrap hypervisor. |
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The possibility of this function to break games (like incorrect physic and unplayable speed) is unknown. | The possibility of this function to break games (like incorrect physic and unplayable speed) is unknown. | ||
==Nintendo DS== | |||
In DSi and 3DS systems, it is possible to run classic DS games at higher clocks by the use of [[nds-bootstrap]]. This hypervisor has the option of running classic DS games in DSi mode, effectively overclocking the CPU from 67MHz to 133MHz. This change can remove slowdowns and improve framerate in some games, but can add instability in several others. | |||
==References== | ==References== | ||