Project Nested: Difference between revisions

Fix history
m Fix meaning of red mappers under Compatibility
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* [https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing Compatibility List]
* [https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing Compatibility List]


Emulation occurs at up to 60FPS (frames per second) with audio support, but occasional minor slowdown may occur. Software titles that use mappers 0-4 and 7 are playable, with mappers 1 and 4 having minor glitches, which may reduce compatibility levels with titles that use them, mappers 5, 6, 8, 11, 12, 16, 18, 21-26, 32-34, 36-38, 40, 42 and 66 unplayable, mappers 9 and 10 unlikely to be supported due to it being declared impossible to accurately emulate CHR bank switching, and 14 and 17 due to being "copier mappers", and the rest, up to 255, being unknown. Additionally, iNES 2.0 is not supported.
Emulation occurs at up to 60FPS (frames per second) with audio support, but occasional minor slowdown may occur. Software titles that use mappers 0-4 and 7 are playable, with mappers 1 and 4 having minor glitches, which may reduce compatibility levels with titles that use them, mappers 5, 6, 8, 11, 12, 16, 18, 21-26, 32-34, 36-38, 40, 42 and 66 having potential for future compatibility, mappers 9 and 10 unlikely to be supported due to it being declared impossible to accurately emulate CHR bank switching, and 14 and 17 due to being "copier mappers", and the rest, up to 255, being unknown. Additionally, iNES 2.0 is not supported.


Out of the 456 tested titles, 37 (7.96%) are fully playable, 92 (19.78%) are playable but need a full playthrough to test, 47 (10.11%) are mostly playable, 161 (34.62%) crash in the intro or early in-game, 127 (27.31%) are unplayable and 1 (0.22%) is unlikely to be supported. For example:
Out of the 456 tested titles, 37 (7.96%) are fully playable, 92 (19.78%) are playable but need a full playthrough to test, 47 (10.11%) are mostly playable, 161 (34.62%) crash in the intro or early in-game, 127 (27.31%) are unplayable and 1 (0.22%) is unlikely to be supported. For example: