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Ripping games

1,210 bytes added, 01:33, 10 December 2021
PC-Based Arcade Hardware
Notice that you are very likely to be using emuNand in order to prevent from damaging the system software stored in the actual built-in storage and/or getting banned from eShop and other online services by Nintendo. If that is the case, you will have to create a new emuNand as the image of the built-in storage in order to dump game titles installed from eShop in actual built-in storage.
 
==Arcade Hardware==
===PC Based===
Despite the very kernel of them being just PCs, customized hardware and software copy protection made dumping arcade titles a very complex procedure that's not one-for-all.
 
Generally speaking, after disabling protocol level security (ATA password, etc.), the hard drive that contains the operating system and game data could be plugged into a computer running Linux and a raw dump could be generated by [https://man7.org/linux/man-pages/man1/dd.1.html dd] command, which would serve the purpose as the backup for a specific cab: a specific board + hard disk + security measure (dongles, etc.) combination.
 
However, if the purpose of dumping is running the game in other hard disks/boards/cabs, or on regular PCs via compatibility layers e.g. [[TeknoParrot]] then a series of complex operations including decrypting data, fetching license from security measures, unpacking executive files, etc. would be involved which is way beyond the scope of this article or even the entire wiki.
 
[https://github.com/ArcadeHustle/RingEdge_NoKey_softmod Here] is an example of what it takes to dump and optionally change the games running in SEGA Ring series PC-based arcade hardware.
 
==See Also==
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