DraStic: Difference between revisions
Fixed outdated wording for possibility of open-source (may need more refrences/citations but I'm too tired atm) Tags: Mobile edit Mobile web edit |
→Overview: Expounded the proposals regarding source availability |
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*Some games, namely Holly Hobbie and American Girl titles, run with rendering issues like flickering geometry or sprites. This was largely fixed in r2.3.0.0 and up, however. | *Some games, namely Holly Hobbie and American Girl titles, run with rendering issues like flickering geometry or sprites. This was largely fixed in r2.3.0.0 and up, however. | ||
DraStic has always been closed-source, which has given people mixed feelings with some even going as far as to suspect that devs may be plagiarizing or breaking some kind of licensing (though no known evidence has turned up to support either claims), however it has slowly began to open up with it being ported to other ARM platforms like the Raspberry Pi. | ===Plans for open-source release=== | ||
It's long been accepted that if it were to ever be open-sourced that it would be when development has ended/when they stopped selling it, however this may be happening soon. | DraStic has always been closed-source, which has given people mixed feelings with some even going as far as to suspect that devs may be plagiarizing or breaking some kind of licensing (though no known evidence has turned up to support either claims), however it has slowly began to open up with it being ported to other ARM platforms like the Raspberry Pi. | ||
For a long time, the topic about open-sourcing DraStic has been debated, with the primary reasons being: | |||
*It doesn't make sense to sell the app if the source was available (though a premium version ''a la'' PPSSPP Gold isn't out of the question if one wants to financially support the project) | |||
*Fear of hydra-like copycats flooding the market trying to cash in, typically forking the app ''verbatim'' and adding nothing new other than a different branding and intrusive in-app advertising, in extreme cases even getting in the way of the app itself. Given the somewhat anarchic nature of Google Play and greedy script kiddies flooding the market with low-quality shovelware and nominal "games" which were nothing more than adware being passed off as "Grand Theft Auto" or some other popular title, this has been the fate of various open-source projects for Android. Some DraStic community members have proposed a somewhat restricted but source-available license in the vein of [[FinalBurn Alpha]], as this would at least in theory give the developers even better legal footing against unauthorised forks. | |||
It's long been accepted that if it were to ever be open-sourced that it would be when development has ended/when they stopped selling it, however this may be happening soon. Right now the devs are trying to polish support for 64-bit<ref name="arm64">[https://drastic-ds.com/viewtopic.php?f=5&t=5501 DraStic release 2.5.1.1a]</ref>, since Android has required all apps to support 64-bit by August 2019, before calling it ready to open-source. This is projected to happen sometime in 2020, however in the meantime they may release more ports<ref name="update">[https://drastic-ds.com/viewtopic.php?f=5&t=5680 Status update on next release, 64-bit and the future]</ref>. | |||
===Devices=== | ===Devices=== | ||