MelonDS: Difference between revisions
Added melonDSi information. |
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==Downloads== | ==Downloads== | ||
* '''[http://melonds.kuribo64.net/downloads.php Official builds]''' <small>also available on '''[https://github.com/Arisotura/melonDS/releases Github]'''</small> (Windows, Linux) | * '''[http://melonds.kuribo64.net/downloads.php Official builds]''' <small>also available on '''[https://github.com/Arisotura/melonDS/releases Github]'''</small> (Windows, Linux) | ||
* '''[https://github.com/Hydr8gon/melonDS/releases Switch port (WIP)]''' | * '''[https://github.com/Hydr8gon/melonDS/releases Switch port (WIP)]'''<ref>http://melonds.kuribo64.net/comments.php?id=64 </ref><!--I don't know what the current status is for the Switch port in terms of compatibility--> | ||
* '''[https://github.com/Rinnegatamante/melonDS-Vita Vita Port (Not maintained)]''' | * '''[https://github.com/Rinnegatamante/melonDS-Vita Vita Port (Not maintained)]''' | ||
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* (WIP) Wifi: local multiplayer, online connectivity | * (WIP) Wifi: local multiplayer, online connectivity | ||
Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential. | Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential. There's also plans on adding support for <abbr title="Action Replay>AR</abbr> cheats in the near future. | ||
There | |||
==Issues== | ==Issues== | ||
Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since | Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since shown potential. | ||
There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks. | There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks. | ||
The | The OpenGL renderer is still being worked on, meaning that there's a slight chance some models/textures may not render correctly. | ||
==melonDSi== | ==melonDSi== | ||
On October 15, 2019, Arisotura released the beta version of an emulator called melonDSi, an experimental melonDS branch for DSi emulation. | On October 15, 2019, Arisotura released the beta version of an emulator called melonDSi, an experimental melonDS branch for DSi emulation. So far, it has been able to boot into the home screen of the DSi's firmware and boot some DSiWare, DSi-Enhanced games aren't working yet. The beta requires a lot of files to be dumped in order to work (most of which are console-unique), more information can be found [http://melonds.kuribo64.net/comments.php?id=103 here]. | ||
==Getting Started== | ==Getting Started== | ||
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<gallery> | <gallery> | ||
Metroid2X.png|Top: 2x the native resolution without OpenGL. <br>Bottom: 2x the native resolution with OpenGL | Metroid2X.png|Top: 2x the native resolution without OpenGL. <br>Bottom: 2x the native resolution with OpenGL | ||
Chibi4x.png|Top: Native software render. <br>Bottom: 4x the native resolution with OpenGL | |||
</gallery> | </gallery> | ||