Project64 Netplay: Difference between revisions
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Created page with "{{Infobox emulator |logo = PJ64Netplay_logo.png |logowidth = 93 |version = 11/3/19 |active = Yes |platform = Windows |architecture = x86 |target = Nintendo 64 emulators|Nint..." |
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|version = | |version = {{Project64NetplayVer}} | ||
|active = Yes | |active = Yes | ||
|platform = Windows | |platform = Windows | ||
Revision as of 03:14, 5 November 2019
| |
| Original developer(s) | zilmar Jabo |
|---|---|
| Current developer(s) | Cranky Supertoon & the rest of the Project64 Team |
| Latest version | 10/15/21 |
| Active | Yes |
| Platform(s) | Windows |
| Architecture(s) | x86 |
| Emulates | Nintendo 64 |
| Website | pj64netplay-emu.ml |
| Source code | GitHub |
Project64 Netplay is an open source, fork of Project64 geared towards making a ways to use netplay Nintendo 64 emulator.
Downloads
Features
- Allows for 4 connections
- Unusually low bandwidth usage
- Can change latency on the fly to smooth out netplay experience at the expense of input lag
- Works very well with 2 to 3 players, even with +200ms
- Optional Dedicated New York based server
- Built in cheat list for select games to improve gameplay
- Built in scripts to keep 100% saves the same to help limit desyncs
- Discord Rich Presence
- AQZ Netplay Based
