Dynamic recompilation: Difference between revisions
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*[[Yabause]], an open-source multi-platform [[Sega Saturn emulators|Sega Saturn emulator]].<ref>[http://wiki.yabause.org/index.php5?title=SH2_dynamic_recompiler SH2]</ref> | *[[Yabause]], an open-source multi-platform [[Sega Saturn emulators|Sega Saturn emulator]].<ref>[http://wiki.yabause.org/index.php5?title=SH2_dynamic_recompiler SH2]</ref> | ||
*The backwards compatibility functionality of the [[Xbox 360 emulators|Xbox 360]] (i.e. running games written for the original [[Xbox emulators|Xbox]]) is widely assumed to use dynamic recompilation. | *The backwards compatibility functionality of the [[Xbox 360 emulators|Xbox 360]] (i.e. running games written for the original [[Xbox emulators|Xbox]]) is widely assumed to use dynamic recompilation. | ||
*[[PPSSPP]], an open-source, multi-platform [[ | *[[PPSSPP]], an open-source, multi-platform [[PlayStation Portable emulators| SonyPlayStation Portable emulator]]. Recompilers for both x86 and ARM. | ||
*PSEmu Pro, a [[ | *PSEmu Pro, a [[PlayStation emulators|Sony PlayStation emulator]]. | ||
*[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | *[[UltraHLE]], the first [[Nintendo 64 emulators|Nintendo 64 emulators]] emulator to fully run commercial games. | ||
*[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[Sony PlayStation 2 emulators|PlayStation 2 emulator]], has a recompiler called "microVU", the successor of "SuperVU". | *[[PCSX2]],<ref>[http://www.pcsx2.net PCSX2]</ref> an open-source, plugin-based [[Sony PlayStation 2 emulators|PlayStation 2 emulator]], has a recompiler called "microVU", the successor of "SuperVU". | ||
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*GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | *GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX | The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler. | ||
*[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. | *[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> an open-source [[Nintendo DS emulators|Nintendo DS emulator]], has a dynarec option. | ||
*Soywiz's Psp,<ref>{{cite web|author=Publicado por Carlos Ballesteros Velasco |url=http://pspemu.soywiz.com/2013/07/release-soywizs-psp-emulator-2013-07-28.html |title=Soywiz's PSP Emulator: Release : Soywiz's Psp Emulator 2013-07-28 (r525) |publisher=Pspemu.soywiz.com |date=2013-07-28 |accessdate=2014-01-12}}</ref> a [[ | *Soywiz's Psp,<ref>{{cite web|author=Publicado por Carlos Ballesteros Velasco |url=http://pspemu.soywiz.com/2013/07/release-soywizs-psp-emulator-2013-07-28.html |title=Soywiz's PSP Emulator: Release : Soywiz's Psp Emulator 2013-07-28 (r525) |publisher=Pspemu.soywiz.com |date=2013-07-28 |accessdate=2014-01-12}}</ref> a [[PlayStation Portable emulators| Sony PlayStation Portable emulator]], has a dynarec option. | ||
==See also== | ==See also== | ||