General problems FAQ: Difference between revisions
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[https://archive.foolz.us/vg/search/subject/emulation%20general/ Foolz Archive] | [https://archive.foolz.us/vg/search/subject/emulation%20general/ Foolz Archive] | ||
===Ask Emulation General=== | |||
If you still can't find a solution, ask Emulation General. Provide relevant details such as: | |||
*System specs, especially CPU | |||
*Emulator and version | |||
*Emulator settings/plugins | |||
*Game details | |||
*The problem itself. Do not forget that, because if you do then what comes out makes no sense whatsoever. | |||
==Common Questions== | |||
'''1. Q: Can I run [insert emulator here]?''' | '''1. Q: Can I run [insert emulator here]?''' | ||
A: Generally, emulation runs off the CPU, with the GPU allowing for higher resolutions, AA, etc. If your CPU isn't good enough, you can't emulate a system too well. A commonly-recommended CPU is | A: Generally, emulation runs off the CPU, with the GPU allowing for higher resolutions, AA, etc. If your CPU isn't good enough, you can't emulate a system too well. A commonly-recommended CPU is the '''Intel Core i5 2500k '''or the '''3570k'''. For DeSmuME and PPSSPP, enable the dynarec option for speedups. For GC/Wii and PS2 see the [[Dolphin]] and [[PCSX2]] pages, specifically, for recommended specs if a 2500k/3570k is not a viable option. | ||
'''2. Q: Why is my PS2 game blurry?''' | '''2. Q: Why is my PS2 game blurry?''' | ||
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'''3. Q: I downloaded a PSX game from emuparadise. It's in .ecm format and won't open in an emulator. Why?''' | '''3. Q: I downloaded a PSX game from emuparadise. It's in .ecm format and won't open in an emulator. Why?''' | ||
A: ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the .cue (assuming it comes with one - should do, if not make one as per instructions in | A: ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the .cue (assuming it comes with one - should do, if not make one as per instructions in the [[RetroArch]] page) uses to load the game. | ||
'''4. Q: I use LilyPad, but the esc key and various others don't work!''' | '''4. Q: I use LilyPad, but the esc key and various others don't work!''' | ||
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'''6. Q: How do I connect my PS3 controller to my computer?''' | '''6. Q: How do I connect my PS3 controller to my computer?''' | ||
A: | A: Use [[XInput Wrapper SCP]]. | ||
'''7. Q: My save states do not work in the new version of the emulator I downloaded. Why?''' | '''7. Q: My save states do not work in the new version of the emulator I downloaded. Why?''' | ||
Save states are not compatible between different versions of emulators | A: Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transfered, even if they need converted first. | ||