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Libretro

794 bytes added, 21:21, 26 July 2018
Emulation: Several simple blog report links.(For N64, PSX & PSP emu cores)
|[[Mednafen]] PSX
|0.9.39.2
|Fork, has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications ] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
|-
|[[PlayStation]]
|[[Mednafen]] PSX HW
|Alpha
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer ] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
|-
|[[PlayStation]]
|[[paraLLEl]]
|pre-alpha
|New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port ] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games.
|-
|Sega Systems ([[Master System|Master]], [[Genesis]], [[Genesis|Sega CD]], [[Game Gear]])
|[[PPSSPP]]
|Git
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.youtubelibretro.com/watch?v=lSTR9index.php/libretro-y_uKU api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
|-
|[[DOS]]
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