Citra: Difference between revisions
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===Unofficial builds=== | ===Unofficial builds=== | ||
Some users have been creating their own builds using WIP branches and compiler optimization flags for slightly better speeds, compatibility and/or more features. There are forum threads with discussion and downloads for [http://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/ unofficial builds] and [http://tieba.baidu.com/f?kw=citra Chinese builds]. They usually perform better than Citra's official "Bleeding Edge" builds, but they frequently get taken down over GPL violations. | Some users have been creating their own builds using WIP branches and compiler optimization flags for slightly better speeds, compatibility and/or more features. There are forum threads with discussion and downloads for [http://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/ unofficial builds] and [http://tieba.baidu.com/f?kw=citra Chinese builds]. They usually perform better than Citra's official "Bleeding Edge" builds, but they frequently get taken down over GPL violations. | ||
==Shared data== | |||
Some 3DS games make use of shared files from the console's system software. These games will not boot in Citra if said files are not present in the user folder. | |||
These files are not provided by the Citra developers for legal reasons, so they can be downloaded from the [[Emulator Files#Nintendo 3DS|Emulator Files]] page. | |||
==Importing saves== | ==Importing saves== | ||