Game engine recreations and source ports: Difference between revisions

Miscellaneous: Added the Cinnamon fork of Butterscotch intended on allowing legacy Nintendo platforms to run GameMaker games
Emulaster (talk | contribs)
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|Jak and Daxter: The Precursor Legacy, Jak II, Jak 3, Jak X<ref>The project de-compiled the game into [[wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. A port of 'Jak X' may be viable because it was made in GOAL too.</ref>
|Jak and Daxter: The Precursor Legacy, Jak II, Jak 3, Jak X<ref>The project de-compiled the game into [[wikipedia:Game_Oriented_Assembly_Lisp|GOAL]] code. The project also developed a general-purpose GOAL compiler. A port of 'Jak X' may be viable because it was made in GOAL too.</ref>
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|[https://github.com/Rubberduckycooly/RSDKv5-Decompilation RSDKv5]
|[https://github.com/Rubberduckycooly/RSDKv5-Decompilation Retro Engine]
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}
| align="left" |{{Icon|Windows|Linux|macOS|Android|Vita|PS3}}
{{Icon|NX|3DS|Wii|WiiU}}
{{Icon|NX|3DS|Wii|WiiU}}
|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation Sonic 1 & 2]
|[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation RSDKv3 (Sonic CD)]<br>
[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation Sonic CD]
[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation RSDKv4 (Sonic 1 & 2)]<br>
 
[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation RSDKv5 (Sonic Mania)]<br>
[https://github.com/Rubberduckycooly/Sonic-Mania-Decompilation Sonic Mania]
<small>[https://github.com/thesupersonic16/RSDKv5u-Origins Sonic Origins fork]</small>
 
[https://github.com/thesupersonic16/RSDKv5u-Origins Sonic Origins fork]
|{{Na}}
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|{{Ya}}
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|Sonic the Hedgehog 1–2, Sonic CD and Sonic Mania.
|Sonic CD (2011, v3), Sonic the Hedgehog 1–2 (2014, v4), and Sonic Mania (2017, v5).
(Retro Engine v5)
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