Lazuli: Difference between revisions

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|target = [[GameCube emulators|GameCube]]
|target = [[GameCube emulators|GameCube]]
|developer = [https://github.com/vxpm/ vxpm]
|developer = [https://github.com/vxpm/ vxpm]
|website = [https://github.com/vxpm/lazuli]
|compatibility =  
|compatibility =  
|prog-lang = {{Proglang|Rust}}
|prog-lang = {{Proglang|Rust}}

Latest revision as of 07:23, 12 May 2026

lazuli
Developer(s) vxpm
Last version 2026/07/10 [+]
Active Yes
Platform(s) Windows
Linux
macOS
Emulates GameCube
Programmed in Rust
License GPLv3
Source code GitHub
Issue tracker GitHub

lazuli, formerly known as hemisphere, is an early-in-development GameCube emulator written in Rust. It's already been tested Super Mario Sunshine, Luigi's Mansion, The Legend of Zelda: The Wind Waker, Crash Bandicoot: The Wrath of Cortex, WarioWare, Inc.: Mega Party Game$!; it also works with several games and homebrews. Although Wii emulation has yet to be supported, it's a long-term goal, same as a JIT recompiler. Controllers and keyboards are supported (controller is used automatically upon detection), but inputs are currently fixed and can't be mapped yet. It also offers a simple interface for debugging.

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