Simple64: Difference between revisions

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As of Jul 17, 2022, simple64 has undergone a major overhaul of its core timing code independently of upstream [[Mupen64Plus]], getting rid of the CountPerOp setting and removing all game-specific hacks, thus bringing it more in line with [[Ares]] and [[CEN64]] in accuracy. However, this has resulted in some regressions and compatibility issues, including some games not booting that used to work before. Another side effect of simple64's increased accuracy is slower performance, compounded by the fact that the emulator no longer includes a dynarec core, so older PCs may have problems running some games at full speed (disabling Synchronous RDP in the settings can help, though some games require it to work correctly). Work is ongoing and regressions are being fixed as they appear, but until this task is completed, consult this [https://github.com/simple64/simple64/issues/288 "known issues" list] before using the latest release. If a game you'd like to play is currently listed as having problems or you run into an issue not on that list, try a build from before the major timing changes (such as [https://github.com/simple64/simple64/releases/tag/v2022.07.6 this one]) or try another emulator such as [[RMG]] or [[RetroArch]]'s Mupen64Plus-Next core, which are much closer to upstream Mupen64Plus at this point. New releases are also quite frequent, so be careful about updating if the games you're playing work fine.
As of Jul 17, 2022, simple64 has undergone a major overhaul of its core timing code independently of upstream [[Mupen64Plus]], getting rid of the CountPerOp setting and removing all game-specific hacks, thus bringing it more in line with [[Ares]] and [[CEN64]] in accuracy. However, this has resulted in some regressions and compatibility issues, including some games not booting that used to work before. Another side effect of simple64's increased accuracy is slower performance, compounded by the fact that the emulator no longer includes a dynarec core, so older PCs may have problems running some games at full speed (disabling Synchronous RDP in the settings can help, though some games require it to work correctly). Work is ongoing and regressions are being fixed as they appear, but until this task is completed, consult this [https://github.com/simple64/simple64/issues/288 "known issues" list] before using the latest release. If a game you'd like to play is currently listed as having problems or you run into an issue not on that list, try a build from before the major timing changes (such as [https://github.com/simple64/simple64/releases/tag/v2022.07.6 this one]) or try another emulator such as [[RMG]] or [[RetroArch]]'s Mupen64Plus-Next core, which are much closer to upstream Mupen64Plus at this point. New releases are also quite frequent, so be careful about updating if the games you're playing work fine.


As of Feb 14, 2025, simple64 is archived and development has stopped. Gopher64 is the new Emulator.
As of Feb 14, 2025, simple64 is archived and development has stopped. It has been superseded by the from-scratch emulator [[Gopher64]].


==Netplay==
==Netplay==