Virtual Console: Difference between revisions
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==Input Key== | ==Input Key== | ||
Virtual Console games come from many different systems and have to be mapped to those on the supported console, sometimes having to be mapped to different controllers. Even then, at times (notably emulated Nintendo 64 games), mappings may not be consistent. | Virtual Console games come from many different systems and have to be mapped to those on the supported console, sometimes having to be mapped to different controllers. Even then, at times (notably, emulated Nintendo 64 games), mappings may not be consistent. | ||
Wii games in the Virtual Console support the Classic Controllers (which were made with the purpose of the Virtual Console) and GameCube controllers. Some games also support the lone Wii Remote. PC Engine/TurboGrafx-16 games that support 5-player mode require that the users connect a combination of GameCube controllers and Wii Remotes (with or without Classic Controllers attached to the Wii Remotes). | Wii games in the Virtual Console support the Classic Controllers (which were made with the purpose of the Virtual Console) and GameCube controllers. Some games also support the lone Wii Remote. PC Engine/TurboGrafx-16 games that support 5-player mode require that the users connect a combination of GameCube controllers and Wii Remotes (with or without Classic Controllers attached to the Wii Remotes). | ||