Gearboy: Difference between revisions

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|prog-lang = {{Proglang|C}}, {{Proglang|C++}}
|prog-lang = {{Proglang|C}}, {{Proglang|C++}}
|source = [https://github.com/drhelius/Gearboy GitHub]
|source = [https://github.com/drhelius/Gearboy GitHub]
|issuetracker = [https://github.com/drhelius/Gearboy/issues GitHub]
|support = [https://github.com/sponsors/drhelius GitHub Sponsor]
|support = [https://github.com/sponsors/drhelius GitHub Sponsor]
|license = {{license|GPLv3}}
|license = {{license|GPLv3}}

Revision as of 16:11, 27 January 2026

Gearboy
Developer(s) Nacho Sánchez Ginés
Latest version 3.8.15 [+]
Active Yes
Platform(s) Windows
Linux
macOS
FreeBSD/NetBSD
Raspberry Pi
Emulates Game Boy/Game Boy Color
Support ($) GitHub Sponsor
Programmed in C, C++
License GPLv3
Source code GitHub
Issue tracker GitHub

Download

Windows Linux macOS FreeBSD NetBSD Linux ARM Windows on ARM Official releases

General information

Gearboy is a GB/GBC emulator/debugger, its standalone version supports Windows, Linux, macOS, FreeBSD and its RetroArch/Libretro version supports Windows, Linux, macOS, Raspberry Pi, Android, iOS, tvOS, PlayStation Vita, PlayStation 3, Nintendo 3DS, Nintendo GameCube, Nintendo Wii, Nintendo WiiU, Nintendo Switch, Emscripten, Classic Mini systems (NES, SNES, C64, ...), OpenDingux, RetroFW and QNX.

It features accurate CPU emulation (passes cpu_instrs.gb from blargg's accuracy tests), support for carts (ROM + RAM, MBC1, MBC2, MBC3 + RTC, MBC5, HuC-1 and MBC1M (multicart)), accurate LCD controller emulation with correct timings and priorities including mid-scanline effects, GC LCD screen ghosting, LCD dot matrix effect, battery-powered RAM save support, save-states, compressed rom support (ZIP), BIOS support, Game Genie and GameShark cheat support, feature-rich debugger, portable mode (on Windows and Linux), ROM loading via command line and drag & drop, SDL support for controllers.