Aspect ratio hacks: Difference between revisions
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'''Aspect ratio hacks''' or ''' | '''Aspect ratio hacks''' or '''widescreen''', '''ultrawide''', and '''super ultrawide hacks''' are emulator enhancement features that make older games playable on 16:9, 21:9, and 32:9 aspect ratios, respectively, '''without stretching''' (view frustum)<ref>https://dolphin-emu.org/blog/2024/02/10/dolphin-progress-report-november-and-december-2023-january-2024/#50-20785-support-custom-aspect-ratios-by-filoppi</ref>. | ||
Most video games before mid-2000s were developed for TVs and monitors with a 4:3 aspect ratio. If these games are played on a 16:9 aspect ratio, the game is either displayed with black bars on each side or stretched to fill the whole screen. Some emulators, however, provide a widescreen hack option to make these games look nice on modern monitors. | Most video games before mid-2000s were developed for TVs and monitors with a 4:3 aspect ratio. If these games are played on a 16:9 aspect ratio, the game is either displayed with black bars on each side or stretched to fill the whole screen. Some emulators, however, provide a widescreen hack option to make these games look nice on modern monitors. | ||