Talk:Dynamic recompilation: Difference between revisions

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Created page with "I think this should be more like Xenia's [http://www.noxa.org/blog/2011/08/21/building-an-xbox-360-emulator-part-6-code-translation-techniques/ blog], listing the differen..."
 
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Revision as of 02:48, 24 August 2016

I think this should be more like Xenia's blog, listing the different translation techniques and describing them in a more understandable, shorter form. Also answering questions like static recompilation/AOT in modern emulation. Maybe some insight on future, and even current, limitations on platforms about self modifying code (like PS3, WP8 and Windows 8 Store).
Though, that's easier said than done. --SonofUgly (talk) 02:16, 29 March 2014 (EDT)