Aps3e: Difference between revisions
Jump to navigation
Jump to search
Created page with "aps3e is an Android-based PS3 emulator, which, unlike AndStation3, does not use any containers. Instead, it directly executes after being compiled into aarch64 instructions th..." Tags: Mobile edit Mobile web edit |
Mariogaming (talk | contribs) more specifics Tags: Mobile edit Mobile web edit |
||
| Line 1: | Line 1: | ||
aps3e is | aps3e is a partially-open-source (full source to be shared once the developer reaches $2000 in donations) PS3 emulator for Android which is largely based on RPCS3. However, unlike AndStation3, aps3e does not use any containers. Instead, it directly executes after being compiled into aarch64 instructions through LLVM. | ||
Hardware Requirements: | Hardware Requirements: | ||
Android 7 or higher, aarch64 architecture, Vulkan support (BC texture support is required; otherwise, rendering issues may occur). | Android 7 or higher, aarch64 architecture, Vulkan support (BC texture support is required; otherwise, rendering issues may occur). | ||
Revision as of 22:18, 17 February 2025
aps3e is a partially-open-source (full source to be shared once the developer reaches $2000 in donations) PS3 emulator for Android which is largely based on RPCS3. However, unlike AndStation3, aps3e does not use any containers. Instead, it directly executes after being compiled into aarch64 instructions through LLVM. Hardware Requirements: Android 7 or higher, aarch64 architecture, Vulkan support (BC texture support is required; otherwise, rendering issues may occur).