Texture filtering: Difference between revisions
→Further reading: This is dead link. byuu deletes his old stuff often these days... |
Found a copy of the xBR article from byuu's forums via the Wayback Machine |
||
| Line 168: | Line 168: | ||
[http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering] | [http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering] | ||
[https://web.archive.org/web/20140904180543/http://board.byuu.org/viewtopic.php?f=10&t=2248 Forum post from the creator of xBR, explaining how the algorithm works] (Warning: is slightly hard to read due to the amount of jargon and big words) | |||
[http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.] | [http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.] | ||
[[Category:FAQs]] | [[Category:FAQs]] | ||