Texture filtering: Difference between revisions

Further reading: This is dead link. byuu deletes his old stuff often these days...
Found a copy of the xBR article from byuu's forums via the Wayback Machine
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[http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering]
[http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering]


<s>[http://board.byuu.org/viewtopic.php?f=10&t=2248 Forum post from the creator of xBR, explaining how the algorithm works]</s> (Warning: is slightly hard to read due to the amount of jargon and big words) (Dead link)
[https://web.archive.org/web/20140904180543/http://board.byuu.org/viewtopic.php?f=10&t=2248 Forum post from the creator of xBR, explaining how the algorithm works] (Warning: is slightly hard to read due to the amount of jargon and big words)


[http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.]
[http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.]


[[Category:FAQs]]
[[Category:FAQs]]