Spine: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
| Line 14: | Line 14: | ||
|prog-lang = | |prog-lang = | ||
|support = | |support = | ||
|license = Proprietary | |license = {{License|Proprietary}} | ||
}} | }} | ||
'''Spine''' is a compatibility layer | '''Spine''' is a [[PlayStation 4 emulators|PlayStation 4]] [[compatibility layers|compatibility layer]] for [[Emulators on Linux|Linux]]. The project was largely developed in private by a single developer, spinedev. | ||
==Download== | ==Download== | ||
Revision as of 21:05, 25 October 2024
| Developer(s) | spinedev |
|---|---|
| Latest version | 20220517 [+] |
| Active | No |
| Platform(s) | Linux |
| Architecture(s) | x86_64 |
| Emulates | PlayStation 4 |
| Compatibility | List (September 2021) |
| License | Proprietary |
Spine is a PlayStation 4 compatibility layer for Linux. The project was largely developed in private by a single developer, spinedev.
Download
| Official releases |
Overview
Spine's first public demo was the first to launch commercial games. More builds have since been released which supports many more commercial titles. Its authenticity was verified by AlexAltea, an early contributor to RPCS3 and maintainer of Orbital.[1] Has stopped development.