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→Emulation
The result is often lost in emulation due to PCs typically using VGA or HDMI cables. The dots or lines appear as they actually are with no blurring. Options:
*Accept the unblended dithering
*Remove the dithering entirely. Enabling 32bit colors in ps1 emulators achieves this
*Use a blurring or NTSC Composite shader which reproduces the same amount of blur as the original composite cables