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Recording video

224 bytes added, 23 February
PCSX2
==PCSX2==
To record video with PCSX2 just press F12 during gameplay while using the GSdx video plugin , you can choose Tools - a window will popup with configurable settings. For audio check Enable Debug Options in SPU2-X's settings, then check Dump Memory Contents > Video Capture in the Debugging options <!-- When I tried this top toolbar (when the audio was corrupted, then it wouldn't dump anymore, so not exactly sure -->{{cite}}VM or game is running).
This Feature is not present To change the capture settings, go to Settings -> Graphics in the QT buildstop toolbar, then Recording. You can choose a folder where it records the file, what container (mp4, mkv, mov,avi,wav,mp3), video/audio codec/bitrate it uses, and of course, video resolution and extra arguments. So Bandicam would be an ideal optionSince this is just ffmpeg, you can use ffmpeg's arguments here; it uses a special format for parsing the arguments (here's a small example): qp = 19 : preset = p1 You might need to manually add ffmpeg's dll files to PCSX2's root directory on Windows (maybe on other OSes too). 
==Dolphin==
It was once not recommended to record through Dolphin, as you'd need specific builds that are edited for A/V sync and couldn't use Dual Core or Idle Skipping (causes desyncs). These problems have been resolved, with Dolphin having internal ffmpeg dumping since 2017. It's also recommenced to tick "Frame Dumps use FFV1" in the last tab of the graphics configuration dialog box if you'd like your dump to be lossless.
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