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PlayStation 4 emulators

659 bytes added, 20:00, 20 December 2023
Enhancements: extra columns added to enhancement section
! PlayStation 5
|-
| colspanrowspan=2 6 | Graphics| [[Resolution|Resizable Internal Resolution]]
| {{N}}
| {{~}}<ref group=N2 name=GameBoostPS5>Possible if game supports "[https://www.backwards-compatible.com/ Game Boost]" option.</ref>
|-
| colspan=2 | [[Texture_packs#Texture_Replacement_.283D.29|Texture Replacement]]
| {{N}}
| {{N}}
|-
| colspan=2 | Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulatorsWidescreen_hacks|Graphics mod editor/managerUltrawide hack]]<br/><small>Widescreen already supported on PlayStation 4 system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
| {{N}}
| {{N}}
|-
| Ray-tracing| colspan=2 | <small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[30Shader_Presets#Notable_presets_for_ReShade|Screen-Space Ray Traced Global Illumination]]" using ReShade.</60_FPS_cheat_codessmall>|Internal Framerate Hack-| [[Wikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA, SSAA)</small>
| {{N}}
| {{~?}}|-| Super-resolution and frame generation techniques<ref groupbr/><small>(DLSS, XeSS and FSR 3)</small>| colspan=N2 name=GameBoostPS52 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.</refsmall>
|-
| colspanrowspan=2 | Performance| [[Widescreen_hacksOverclocking|Ultrawide hackOverclock]]<br/><small>Widescreen already supported on PlayStation 4 system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
| {{N}}
| {{N}}
|-
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
| {{N}}
| {{~}}<ref group=N2 name=GameBoostPS5></ref>
|-
| colspan=2 | RetroAchievements
| {{N}}
|-
| colspan=2 | Built-in [[OverclockingMods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|OverclockGraphics mod editor/manager]]
| {{N}}
| {{N}}
|-
| rowspan=4 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|<abbr title="Shouldn't be confused with 'PrePost-rendering AA' such as 'MSAA' which is NOT considered post-processing."]]<br/><small>Post-rendering AA(FXAA, TXAA and MLAA/SMAA)</abbrsmall>]]
| {{N}}
| {{?}}
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
| {{N}}
| {{?}}
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