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Wii emulators

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{| class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
! colspan=2 | Name
! Dolphin
! Virtual Wii
|-
| colspan=2 |[[#Wii_System_Menu|Wii System Menu]]
|{{✓}}[https://wiki.dolphin-emu.org/index.php?title=Wii_Menu *]
|{{✓}}[https://en-americas-support.nintendo.com/app/answers/detail/a_id/1162/~/how-to-switch-between-wii-and-wii-u-modes *]
|}
===[[Wikipedia:Wii_Menu|Wii System Menu]]===
Dolphin is capable of running the system menu. To get the system menu, one needs to use [http://www.wiibrew.org/wiki/BootMii BootMii] to dump the NAND of the Wii and import it. Refer to the [https://wiki.dolphin-emu.org/index.php?title=NAND_Usage_Guide NAND usage guide on the Dolphin wiki] for more details.
 
As of 5.0-4588, it is possible to automatically get the System Menu, along with all other system software, by performing an online update (in the Tools menu).
 
==Connectivity==
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|- style="font-weight:bold;"
! Name
! Dolphin
! Virtual Wii
|-
| rowspan=3 | Connectivity
|[[#Wi-Fi_Connection|Wi-Fi & WFC]]
|{{✓}}<ref group=N2>Possible with [https://wiimmfi.de/ Wimmfi] or [https://github.com/barronwaffles/dwc_network_server_emulator/wiki AltWFC/DWC].<br /> [https://wiki.dolphin-emu.org/index.php?title=Wiimmfi#Emulation_Information Tutorial: How to Connect to WFC in Dolphin]<br/>[https://dolphinios.oatmealdome.me/faq DolphiniOS FAQ: Can I play online?]</ref>
|{{✗}}[https://dolphin-emu.org/blog/2021/02/11/dolphin-progress-report-december-2020-and-january-2021/#50-13447-ios-wd-and-ncd-fixes-by-leoetlino *]
|{{✓}}
|-
| rowspan=4 | Controllers
|Nunchuck
|{{y}}
|-
|Classic Controller
|{{y}}
|-
|Nintendo GameCube Controller
|{{y}}
|-
|Wii MotionPlus
|{{~}}
|}
===[[Wikipedia:Wii_Menu|Wii System Menu]]===
Dolphin is capable of running the system menu. To get the system menu, one needs to use [http://www.wiibrew.org/wiki/BootMii BootMii] to dump the NAND of the Wii and import it. Refer to the [https://wiki.dolphin-emu.org/index.php?title=NAND_Usage_Guide NAND usage guide on the Dolphin wiki] for more details.
 
As of 5.0-4588, it is possible to automatically get the System Menu, along with all other system software, by performing an online update (in the Tools menu).
 
<references group=N2/>
===Connectivity=== ====Wi-Fi Connection====
{{main|Dolphin Online}}
This was the first Nintendo console to make online a standard feature. The service was discontinued on May 20, 2014, for most games.<ref>http://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw</ref> Dragon Quest X continued to support the service until November 2017, and support for the Wii Shop Channel ended on January 30, 2019. Online emulation improved enough to cover these while they were still functional. A Wii NAND is required, and there are some restrictions on what controllers are allowed.
Custom servers for some of the more popular games exist thanks to the [https://wiimmfi.de Wiimmfi] project. However, some popular servers ban emulator users who drop frames since it can give some unfair competitive advantages. Various No-Intro sets that include DLC data for the games that used to have it that can be installed.
====DS connectivity====
An unadvertised feature of the Wii is being able to connect to the [[Nintendo DS emulators|Nintendo DS]] (and, by extension, the DSi and the 3DS through their respective retro-compatibility features). [https://nintendo.fandom.com/wiki/Wii-to-DS_connectivity A few DS titles can do it], including but not limited to:
* ''Mii Channel'' (a hidden feature that can be used in conjunction with a 3DS' Mii Maker application or some DS games)<ref>[[Wikipedia:Mii#Nintendo DS]]</ref>
Unlike [[GameCube_emulators#GC.2FGBA_Cable|GameCube/GBA connectivity]], this feature is still not yet emulated. So far, neither [[Dolphin]] nor any [[Nintendo_DS_emulators#Connectivity|DS emulator]] supports this feature.
===Controllers==={|class="wikitable" style="text-align:center; vertical-align:middle;"|- style="font-weight:bold;"! Name! Dolphin|-|Nunchuck|{{y}}|-|Classic Controller|{{y}}|-|Nintendo GameCube Controller|{{y}}|-|Wii MotionPlus|{{~}}|}===Wii Remote====
The main selling point of the Wii is its motion control devices relying on gyroscopic sensors to detect motion to detect the screen and simulate pointers, an IR sensor, and a "Wii Sensor Bar" on the top or bottom of the TV screen. The "Wii Sensor Bar" is just 2 red LEDs, and you can even use two candles on each side of the screen to get the same effect. Optionally, a nunchuck with an analog pad can be plugged into the Wiimote, and it also has its own gyroscopic controls. Some other, yet less common add-ons may be plugged in too.
Up to 4 Wiimotes can be added. If they desynch and disconnect, they can be reconnected by pressing Alt+F5~8.
====Wii MotionPlus====
The enhanced incarnation of the Wiimote with better motion detection. It was used to great effect for improved swordplay in ''Wii Sports Resort'' and ''The Legend of Zelda: Skyward Sword''. However, with this improvement comes additional complexity for setting up the gyroscopic controls.
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