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Shader Presets

4 bytes removed, 17:09, 9 July 2023
koko-aio is not a preset for megabezel, but a lighter alternative that easilly runs on igpus , with totally different code and features
=====[https://forums.libretro.com/t/soqueroeu-mega-bezel-tv-backgrounds/34301 SOQUEREU's Mega Bezel TV]=====
 
=====[https://forums.libretro.com/t/koko-aio-shader-discussions-and-updates/38455 Koko-aio]=====
 
=====[https://github.com/estefan3112/koko-aio-slang Koko-aio fork for Arcade Artwork]=====
====<abbr title="These overlay/bezel packs shouldn't be confused with shader presets above. These packs contains only .cfg and .png files for 'RetroArch/config/mame' OR 'RetroArch/config/FinalBurn Neo' and 'RetroArch/overlays/arcade' directories for use in conjunction with the HSM's Mega Bezel.">Overlay/Bezel packages for use in conjunction with the HSM's Mega Bezel</abbr>====
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===[https://forums.libretro.com/t/koko-aio-shader-discussions-and-updates/38455 Koko-aio]===
 
====[https://github.com/estefan3112/koko-aio-slang Koko-aio fork for Arcade Artwork]====
===[https://forums.libretro.com/t/back-ups-arcade/40172 Back-Ups Arcade]===
===[https://snowflakepowe.red/blog/introducing-librashader-2023-01-14/ Librashader]===
librashader is a complete reimplementation of the RetroArch slang shader pipeline that allows standalone emulators to easily and optionally implement support for RetroArch-style shaders and shader presets.
 
 
==ReShade==
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