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PlayStation emulators

758 bytes added, 02:33, 30 October 2020
Added/Updated DuckStation based on https://old.reddit.com/r/emulation/comments/jjuhcf/for_playstation_1_emulation_fans_i_made_a_very/
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|[https://github.com/stenzek/duckstation Git]
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! colspan="10"|Console
* [[XEBRA]] is an emulator made in Japan that has high compatibility. The UI is in English, however, since it's not the developer's first language some of the naming conventions may seem weird compared to other emulators (for example the BIOS are instead referred to as OSROM). Luckily there is a [https://www.reddit.com/r/emulation/comments/9a4mwk/xebra_guide_ps1_emulator/ guide] that helps explains how each option works. Games that require subchannel data are not supported, but most other games run flawlessly.
 
* [[DuckStation]] is focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. GUI is similar to that of the Dolphin emulator. Support .CHD file format. Has a Libretro core which is also Retroachievements compatible. An Android version has been started, but is not yet feature complete. Hardware (D3D11, OpenGL, Vulkan) and software rendering. Upscaling, texture filtering, and true colour (24-bit) in hardware renderers. PGXP for geometry precision and texture correction. And much more.
* [[No$|NO$PSX]] has two versions, but standard users will want to use the cut-down gaming version. Made in the same style as [[No$|NO$GBA]], where it handles the PocketStation, it offers decent compatibility with very low spec requirements – the programmer's philosophy is to deliver a working application out of the box.
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