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Project64

2,693 bytes added, 21:40, 28 August 2013
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See the [[Recommended N64 Plugins]] page.
==NetPlay==
Uses [http://kaillera.com/ Kaillera] or AQZ.
===Downloads===
*[http://pj64k.blogspot.com/ Project64k]
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=2 width="250"|Review (Kaillera)
|-
| '''PROS''' ||
*Support for up to 4 simultaneous people playing
*No fiddling with router settings and port forwarding
*Netplay traffic is handled by a central dedicated server that helps keep things synched
*Private game chat support and public chat to speak people outside your game room
*Being able to drop out of a game at any time without disrupting (much) your teammate(s).
*Kicking/banning/muting people from your room
*It's a matchmaking service where you can join other people's rooms, too
|-
| '''CONS''' ||
*Disables Transfer, Rumble and Memory Pack emulation (AFAIK, not 100% sure about Memory Pack)
*It sometimes fails to properly initialize Glide64 video plugins, giving them a black screen when the game starts
*It also seems to hate certain older video plugins, causing massive FPS drops
*It's slightly (significantly still) prone to freezing/crashing/BSOD (in that order)
*Random, inconsistent FPS drops due to the server trying to keep everyone synched, sometimes stuttering. It's annoying, but rarely does it make it unplayable
*Everyone needs to have the exact same ROM version or Netplay won't work (if it somehow does, it'll desynch rather quickly)
*Everyone needs to have the exact same save file, or no save file at all. Else, it desynchs
*You need to constantly switch focus back and forth between chat and emulator window in order to chat.
*You will hear no sound while the window is unfocused.
|}
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=2 width="250"|Review (AQZ)
|-
| '''PROS''' ||
*Allows for unlimited (???) connections (4 players only, the rest are spectators)
*Unusually low bandwidth usage
*Can change latency on the fly to smooth out netplay experience at the expense of input lag
*Works very well with 2-3 Players, even with +200ms
*Only the host needs to open a port
|-
| '''CONS''' ||
*Definitely disables Transfer, Rumble and Memory Pack emulation
*If a client drops while a game is in session, the entire server stops automatically
*The server seems to work reliably smooth with 3 people, but might stutter and lag with 4, regardless of latency
*It sometimes fails to properly initialize Glide64 video plugins, giving them a black screen
*It also seems to hate certain older video plugins, causing massive FPS drops
*It's sometimes troublesome to get it to properly synch during the first few minutes, but works flawlessly after you get it working
*Randomly freezes the emulator with no warning
*VERY rarely produces a BSOD
|}
==Source Code==
http://www.pj64-emu.com:8090/project64.development/
[[Category:Emulators]]

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