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History of emulation

30 bytes added, 06:11, 3 December 2018
History
*'''Family Computer Emulator V0.35''' for FM Towns, by "Haruhisa Udagawa", with file timestamps of December 12, 1990. It could run some simple NES games such as Donkey Kong.<ref name="Zophar NES post">[http://www.zophar.net/forums/showpost.php?p=85512&postcount=1 MyaMyaMya's post in "First Famicom/NES emulator?"]</ref>
*'''Pasofami''' for the FM Towns, with a release date of May 1, 1993, in its info file. It had very preliminary sound emulation.<ref name="Zophar NES post"></ref> Windows version was released on 1995.
*'''LandyNES''' by Alex Krasivsky, which seems became the base of iNES emulator. At least one beta version for [[DOS emulators86/286/386/486/Pentium|DOS]], called '''Prerelease "Stupid" version''', was released to the public on September 8, 1996 with the filename "DC-NES.ZIP".<ref>[http://lngn.net/archaic-ruins/features/ar-dc/nes-emu.htm#lnes Archaic Ruins: Nintendo]</ref> This version supported some simple Mapper 1 games and had graphical glitches.<ref>[http://oldies.malban.de/firstpage/EMU2.HTM EMULATOR PAGE 2]</ref> Unfortunately no copy of this emulator remains on the internet; it was mainly hosted on now-defunct FTP sites and none of websites that supposedly hosted it was archived by Wayback Machine. This project was discontinued after the release of NESticle.
*Marat Fayzullin's [http://fms.komkon.org/iNES/ iNES] (also known as interNES in early versions) is the first (or at least one of the first) emulator to use [http://wiki.nesdev.com/w/index.php/INES NES header format (also known as iNES format)]. The release date of the first version is 1996 according to its site.
*[http://www.zophar.net/documents/nes/nesa.html NESA] (Nintendo Entertainment System in Assembler) by British programmer Paul Robson was one of the first free NES emulators with source code available. [http://metopal.com/2012/04/06/interview-paul-robson-programmer-of-the-nesa-emulator/ metropal.com] has an interview with the author.
**[http://www.nesworld.com/old/emu3.htm Page 3] - Sometime around May 1997. Has information on various early NES emulators such as NESticle.
===Game Boy/Color===Not much is known about GB /C emulation before 1995.*Marat Fayzullin's [http://fms.komkon.org/VGB/ Virtual GameBoy] (VGB) was first known GB /C emulator that could run commercial games. First released in 1995 for some unknown platform then ported to PC sometime in 1995 or 1996.
*[[No$|No$GMB]] was released for [[DOS emulators|DOS]] in 1997. Game Boy Color support was added in 1998 along with it being paid only.
Genesis emulation dates as early as 1994.
*An emulator simply called [http://segaretro.org/Megadrive_(emulator) Megadrive] released in 1994 could run Sonic the Hedgehog very slowly with no sound and many glitches. Quickly discontinued because the author lost its source code from a hard drive crash. It is currently the earliest known Genesis emulator.
*[http://segaretro.org/GenEm GenEm], first released in 1996, is the second Genesis emulator released. The [[DOS emulators86/286/386/486/Pentium|DOS]] version of it was the first emulator to feature (preliminary) sound emulation.
*[[Genecyst]], first released in 1997 was one of the first widely used Genesis emulators.
*[http://www.zophar.net/genesis/kgen.html KGen] was the earliest predecessor of [[Kega Fusion]], released around 1997-1998.
Unlike other consoles, GBA emulation and Homebrew scene was started as early as 2000, a year before GBA's release. <!-- Why? I don't know... I heard a rumor that some GBA internal docs have leaked (as well as Yoshi demo) but I have no source. -->
*[http://www.zophar.net/gba/gbaemu.html GBAEmu], released in September 2000, was the first known GBA emulator. It could run some homebrew ROMs as well as Nintendo's "Yoshi's Story" tech demo.
*[http://fms.komkon.org/VGBA/ Virtual GameBoy Advance (VGBA)], done by the same author of iNES and VGBMarat Fayzullin, was first released in 2000 according to its official site. In versions released in 2001, it could run a few commercial games.
*[http://www.zophar.net/gba/igba.html iGBA], which was available as early as February 2001 and last updated on March 25, 2001, could run a few commercial games with some graphical glitches and with no sound.
*Several GBA emulators with more accuracy were released in 2001, for example [http://www.zophar.net/gba/boycott-advance.html Boycott Advance], [http://www.zophar.net/gba/dreamgba-tng.html DreamGBA], [[No$|No$GBA]], and [[VisualBoy Advance]].
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