LaserActive: Difference between revisions

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#Redirect[[Pioneer LaserActive]]
{{Infobox console
|image = Pioneer-LaserActive-Set-FL.jpg
|caption = LaserActive CLD-A100 with the Sega Genesis PAC module installed
|aka = NEC LD-ROM² System
|manufacturer = Pioneer Corporation
|family = [[LaserDisc]]
|type = Converged device, [[:Category:Home consoles|home video game console]]
|generation = [[:Category:Fourth-generation video game consoles|Fourth]]
|releasedate = JP: August 20, 1993<br/>NA: September 13, 1993
|price = {{Unbulleted indent list
  |{{JPY|89800|1993|round=0}}
  |{{USD|970|1993|round=0}}
  }}
|discontinued = 1996
|unitssold = est. 10,000
|unitsshipped =
|media = {{Unbulleted indent list
  |Native: [[LaserDisc]], [[CD]]
  |With LD-ROM² PAC: {{nowrap|[[LD-ROM]]}} (LD{{nbhyph}}ROM²), {{nowrap|[[CD-ROM]]}} ({{nowrap|[[CD-ROM²]]}}), [[Hucard]]
  |With Mega-LD PAC: {{nowrap|[[LD-ROM]]}} (Mega{{nbhyph}}LD), {{nowrap|[[CD-ROM]]}} ({{nowrap|[[Mega-CD]]}}/{{nowrap|[[Sega CD]]}}), [[Sega Genesis]]/[[Mega Drive]] cartridges
  }}
|power =
|cpu =
|storage =
|memory =
|display =
|graphics =
|sound =
|input =
|controllers = {{Unbulleted indent list
  |Sega Genesis 6-Button Controller
  |Turbografx-16 Controller
  }}
|dimensions =
|weight =
|topgame =
|compatibility =
|predecessor =
|successor =
|related =
|emulated = {{✓}}
}}The '''[[gametech:Pioneer LaserActive|Pioneer LaserActive]]''' is a converged, fourth-generation device capable of playing [[LaserDisc]]s, compact discs, console games, and LD-G karaoke discs. It was released by [[wikipedia:Pioneer_Corporation|Pioneer Corporation]] in 1993. In addition to LaserActive games, separately sold [[#Hardware_features_and_accessories|add-on modules]] (called "PACs" by Pioneer) accept [[Sega Genesis emulators|Genesis/Mega Drive]] and [[PC Engine (TurboGrafx-16) emulators|PC Engine/TurboGrafx-16]] ROM cartridges and CD-ROMs.
 
Pioneer released the LaserActive model '''CLD-A100''' in Japan on August 20, 1993, at a cost of ¥89,800 and in the United States on September 13, 1993, at a cost of {{Inflation|USD|970|1993}}. NEC later released a cloned version of the system, the NEC PDE-LD1, which also accepted Pioneer's PAC modules. The LaserActive was a commercial failure.
 
==Emulators==
{|class="wikitable" style="text-align:center;line-height:1.5;width:74%;font-size:90%;"
|+Before editing, review the [[Getting involved]] and [[Recommended emulators|Recommended]] pages. See [[Computer_specifications#Recommended_Specifications|system requirements]] page for performance demand of the emulators.<br/>See tables for <span style="font-weight: bold; color: #CC0000; border: 1px solid #CC0000; padding: 2px;">[[#Enhancements|enhancements]], [[#Hardware_features_and_peripherals|hardware features and peripherals]].</span><br/>For more details such as [[licensing]], [[Source_code#Language_levels|programming language]], [[High_and_low-level_emulation|emulation method]], visit each emulator’s dedicated page.
!Name
!Platform(s)
!Latest version
!Active
![[Licensing|License]]
!Compatibility
![[Recommended emulators|Recommended]]
|-
! colspan="9"|x86
|-
|[[ares]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/ares-emulator/ares/releases/tag/nightly nightly]<br/>[https://github.com/ares-emulator/ares/releases]<br/>||{{Ya}} ||{{Green}} {{License|ISC}} ({{License|Permissive}}) ||{{Emulator compatibility|link=https://ares-emu.net/compatibility/pioneer-laseractive?status=-1|23|26}} <ref group="lower-alpha">There were [https://techdocs.exodusemulator.com/Console/PioneerLaserActive/Titles.html 57 official titles]. Additionally, 2 ''Myst'' prototypes (for the American Sega PAC though judging by Japanese language presence inside them, the Japanese release was likely in the works) are known to exist: 02-110, 02-111 + unconfirmed 02-114 whose existence [https://forums.sonicretro.org/threads/mega-ld-dumping-project.32596/page-2#post-783915 is only known from a single low-res image]. Unreleased game ''Steel Driver'' is rumored to exist as well. Only games relevant to corresponding PAC(s) are counted. I.e. for Genesis/Mega Drive emulators, only support for Mega-LD games is counted. MegaLD and LDROM2 emulation support was built from extensive reverse-engineering of the register interface of the Pioneer PD6103A IC using the MegaLDRegEditor program below on real hardware, and most aspects of the hardware are emulated fully and correctly at this time. This is the first LaserActive emulator capable of booting and running games, with no known differences from the real hardware.</ref>
|{{Ya}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|git artifacts<ref group="lower-alpha">[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group="lower-alpha">As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)</ref>||{{Ya}} ||{{Green}} {{License|GPLv2}}<br>{{License|BSD3}} ||{{Dunno}}
|{{Na}}[https://github.com/mamedev/mame/blob/master/src/mame/dataeast/deco_ld.cpp *]
|-
|[[BlastEm]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://www.retrodev.com/blastem/nightlies/ Nightly builds] <br/>[https://buildbot.libretro.com/nightly/ libretro core]<br/>[https://www.retrodev.com/blastem/changes.html]||{{Ya}} ||{{Green}} {{License|GPLv3}} ({{License|Copyleft}}) ||{{Dunno}} ||{{Na}}
|}
<references group="lower-alpha"/>
 
==Enhancements==
{|class="wikitable sortable" style="text-align:center;width:100%"
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
! colspan=2 style="width:50%"|Name
! ares
|-
|rowspan="1" |Controls
|[[Input_lag|Input lag-mitigating technique]]
|{{Dunno}}
|-
|rowspan="3" |Graphics
|[[Resolution|Resizable internal resolution]]
|For emulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent.
|-
|[[Texture_packs#Texture_Replacement_.283D.29|Sprite replacement]]
|{{Dunno}}
|-
|[[Widescreen_hacks|Widescreen hack]]
|{{Dunno}}
|-
|rowspan="3" |Performance
|[[30/60_FPS_cheat_codes|Internal frame rate hack]]
|{{Dunno}}
|-
|[[Overclocking|Overclock]]
|{{Dunno}}
|-
|Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br /><small>Useful enhancement feature for users with slow mechanical HDD seeking performance.<br />However you need reasonable amount of RAM capacity.</small>
|{{Dunno}}
|-
|rowspan="6" |Post-Processing
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br /><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
|{{Dunno}}
|-
|[[Shaders_and_filters|Filters]]
|{{Ya}}
|-
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
|{{Dunno}}
|-
|[[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering anti-aliasing]]<br /><small>(FXAA, TXAA and MLAA/SMAA)</small>
|{{Dunno}}
|-
|[[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br /><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
|{{Dunno}}
|-
|[[Shader_Presets|Shader chain]]
|{{Dunno}}
|-
|rowspan="12" |Quality of life
|Automatic updater
|{{Dunno}}
|-
|[[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
|{{Dunno}}
|-
|Built-in [[Cheats_and_patches|cheat manager]]
|{{Dunno}}
|-
|Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 custom resolution/CRTSwitchRes]<br /><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br />Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
|Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br />Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.
|-
|Built-in [[Mods,_hacks_and_fan-translations#Built-in mod editor and manager for emulators|mod editor and manager]]
|{{Dunno}}
|-
|Built-in [[Cheats_and_patches|patch manager]]
|{{Dunno}}
|-
|[[Ripping games|Capable image format support]]
|{{Ya}}[[Ripping games#Analog|*]]
|-
|Command line options
|{{Dunno}}
|-
|Pause/resume emulation
|{{Dunno}}
|-
|Per-game profiles
|{{Dunno}}
|-
|[https://www.portablefreeware.com/faq.php#portable Portable] and [https://www.portablefreeware.com/faq.php#stealth Stealth]<br /><small>Useful enhancement feature for non-personal computer use or plug-and-play scenarios. However, the software may still require the necessary [[Computer_specifications#Operating_System|prerequisites and dependencies]] for your operating system if it is not statically linked.</small>
|{{Dunno}}
|-
|[[Save_disk_space_for_ISOs|Streamable compression format]]
|{{Ya}}[[Ripping games#Analog|*]]
|-
|rowspan="6" |[https://tasvideos.org/Emulatorresources/Features TAS features]
|Fast-forward/turbo speed
|{{Dunno}}
|-
|Frame step<br /><small>(forwards and backwards)</small>
|{{Dunno}}
|-
|[[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
|{{Dunno}}
|-
|[https://tasvideos.org/Movies Movie recording/playback]
|{{Dunno}}
|-
|Rewind
|{{Dunno}}
|-
|Save states
|{{Dunno}}
|-
|rowspan="5" |Misc
|AI service<br /><small>With the help of <abbr title="Optical Character Recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>
|Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the moment.
|-
|[[Wikipedia:Category:Debugging|Debug features]]
|{{Dunno}}
|-
|[[Virtual_reality#VR_game_room_simulations|EmuVR support]]
|Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
|-
|[[Netplay]]
|{{Dunno}}
|-
|RetroAchievements
|{{Dunno}}
|}
<references group="lower-alpha"/>
 
==Hardware features and peripherals==
{|class="wikitable sortable" style="text-align:center;width:100%"
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
! colspan="3" style="width:50%" |Name
! ares
|-
|rowspan="2" |Hardware features
|colspan="2" |DTS and [https://segaretro.org/RSS RSS]<br /><small>[https://segaretro.org/LaserActive#LaserDisc (it lacks the popular Dolby AC-3 surround/Dolby Digital)]</small>
|{{Dunno}}
|-
|colspan="2" |LD player
|{{~}}<ref group="lower-alpha" name="LD capture">Pioneer LaserActive supports [[Home media players|Audio CD]], [[Home media players|Video CD]], [[Home media players|CD-G]], [[wikipedia:LV-ROM#LD-ROM|LD-ROM²]], [[Wikipedia:LaserDisc#LD-G|LD-G]] and [[Home media players|Laser Videodisc]]. Advanced features like frame-by-frame playback or enhanced karaoke modes (e.g., for CD+G, a related but distinct format) may require inserting a Sega PAC (S-10) or NEC PAC (N-10) for improved functionality during VCD viewing. Without the Sega PAC, the LaserActive can still play the audio portion of a CD+G disc as a standard audio CD, but it won't display the graphical content. The NEC PAC (N-10) doesn't add CD+G support in the same way, as its focus is on TurboGrafx-16/PC Engine compatibility. Unlike most optical-disc standards, LaserDisc is not fully digital, and instead requires the use of analog video signals.<br />Use [[Ripping games#Analog|this section]] for more infomation about LD capture. [https://techdocs.exodusemulator.com/Console/PioneerLaserActive/Software.html#emulation LD-ROM² disc image support added to Ares].</ref>
|-
|rowspan="5" |Peripherals
|colspan="2" |3D goggles (GOL-1)
|{{Na}}
|-
|rowspan="4" |[[#PACs|PACs]]
|Computer interface PAC
|{{Na}}
|-
|Karaoke PAC
|{{Na}}<ref group="lower-alpha" name="LD capture"/>
|-
|NEC PAC
|{{Ya}}
|-
|Sega PAC
|{{Ya}}
|-
|rowspan="2" |Misc.
|
|
|
|-
|
|
|
|}
<references group="lower-alpha"/>
 
===PACs===
:[https://segaretro.org/LaserActive#PACs SegaRetro - LaserActive PACs]
:[[:Category:Pioneer LaserActive PAC emulators]]
;Sega PAC (PAC-S10/PAC-S1)
:[https://segaretro.org/Category:Mega_LD_games Mega LD games for the Pioneer LaserActive's Sega PAC expansion module]
The Sega PAC allows the system to play [[Sega_Genesis_emulators|Sega Mega Drive, Sega Mega-CD]], and also Sega Mega LD games, in addition to [[Wikipedia:CD%2BG|CD-G media]]. Like it's counterpart, the NEC PAC, it also expands the LaserDisc functionality of the system by adding [[Home_media_players|advanced playback features]] like frame-by-frame view and multi-speed jogging. Ares supports it since v146.
 
;NEC PAC (PAC-N10/PAC-N1)/PC Engine PAC (PCE-LP1)
:[https://consolemods.org/wiki/LaserActive:List_of_NEC_LD-ROM%C2%B2_Games consolemods: NEC LD-ROM² games for the Pioneer LaserActive's NEC PAC expansion module]
The NEC PAC (or its alternative version the PC Engine PAC) allows the system to play [[PC_Engine_(TurboGrafx-16)_emulators|NEC PC Engine, NEC PC Engine CD-ROM²]], and also NEC LD-ROM² games, in addition to CD-G media. Like it's counterpart, the Sega PAC, it also expands the LaserDisc functionality of the system by adding [[Home_media_players|advanced playback features]] like frame-by-frame view and multi-speed jogging. Ares [https://github.com/ares-emulator/ares/pull/2222 has initial support for NEC/PC Engine PAC games], full support will come in v147.
 
;Karaoke PAC (PAC-K10/PAC-K1)
The Karaoke PAC allows the system to play [https://obsoletemedia.org/laserkaraoke/ LD-G media], and features karaoke-oriented inputs and controls. See [[Home_media_players#Emulators|this dedicated page]] for information about home media playback support.
 
;Computer Interface PAC (PAC-PC1)
The Computer Interface PAC allows the system to be controlled by an [[NEC_PC-9800_series|NEC PC-98]], [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|IBM PC DOS]], or [[Macintosh_line|Apple Macintosh]] personal computer, by way of a custom program authored to communicate via the PAC's 25-pin serial port.
 
===3D Goggles (GOL-1)===
An active shutter 3D system compatible with 6 LD-ROM games: ''3D Museum'', ''Vajra 2'', ''Virtual Cameraman 2'', ''3D Virtual Australia'', ''Dr. Paolo no Totteoki Video'', ''Goku''. Up to 2 goggles can be connected to a console with the 3D Goggles Adaptor (ADP-1) sold separately. The official adaptor/goggles are very rare, but any 3rd-party CRT-based LCD shutter controller can be used instead, as can any pair of LCD shutter 3D glasses that connect via 3.5mm jack (this includes the [[Sega Master System]] and [[Famicom]] 3D glasses).
 
==Emulation issues==
The LaserActive Project wishes to document all LaserActive media. On their FAQ page, they have this to say about the possibility of creating a LaserActive emulator:
 
<blockquote>Emulation of the LaserActive, if attempted at all, would be an incredibly difficult task – due to the hybrid nature of the system's hardware (utilizing Sega/NEC hardware in synchronization with the unique LD player hardware) and the analog-digital composite image (analog video background, digital in-game graphics generated by said Sega/NEC hardware).<ref>https://laseractive.wordpress.com/faq/</ref></blockquote>
 
Emulator developer Nemesis has made an effort to dump [https://segaretro.org/LaserActive#List_of_games the games for the system] (except for porn games).<ref name="Nemesis">https://gendev.spritesmind.net/forum/viewtopic.php?t=1647&postdays=0&postorder=asc&start=0</ref> Copies of the games sent to him were supposed to be dumped and then returned.<ref name="Nemesis"/>
 
==References==
{{Reflist}}
 
==External links==
* [https://laseractive.wordpress.com/ LaserActive Preservation Project]
* [https://techdocs.exodusemulator.com/Console/PioneerLaserActive/index.html techdocs.exodusemulator.com/Console/PioneerLaserActive]
* {{YouTubeChannelOwner|LAPProject|LAPP YouTube page}}
* {{YouTubeVideo|-yGxV5E7tTw|Retro RGB: Interview With LaserActive Emulation Creator: Nemesis}}
[[Category:PC Engine (TurboGrafx-16)]]
[[Category:Sega Genesis]]
[[Category:Backward-compatible consoles]]
[[Category:CD-ROM-based]]
[[Category:Discontinued consoles]]
[[Category:Fourth-generation video game consoles]]
[[Category:Home consoles]]