ShadPS4: Difference between revisions
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==Overview== | ==Overview== | ||
ShadPS4 was started by George Moralis, AKA Shadow.<re>[https://github.com/shadps4-emu/shadPS4/commit/a2088d326ce5d498114b6d5f48953323ef2efd20]>/ref> | |||
It launches Bloodborne since July 5, 2024.<ref>[https://shadps4.net/index.php/2024/07/05/blooborne/ BlooDBorne]</ref> In August 18, 2024 it managed to go ingame for the first time.<ref>[https://shadps4.net/index.php/2024/08/18/even-more-bloodborne-progress/ Even more bloodborne progress]</ref> | It launches Bloodborne since July 5, 2024.<ref>[https://shadps4.net/index.php/2024/07/05/blooborne/ BlooDBorne]</ref> In August 18, 2024 it managed to go ingame for the first time.<ref>[https://shadps4.net/index.php/2024/08/18/even-more-bloodborne-progress/ Even more bloodborne progress]</ref> | ||
Revision as of 22:49, 28 August 2024
| Developer(s) | shadPS4 team |
|---|---|
| Latest version | 0.18.0 |
| Active | Yes |
| Platform(s) | Windows Linux macOS |
| Architecture(s) | x86_64 |
| Emulates | PlayStation 4 |
| Compatibility | Compatibility list |
| Website | shadps4.net |
| Programmed in | C++ |
| License | GNU GPLv2 |
| Source code | GitHub |
shadPS4 is an early, free and open-source, PlayStation 4 emulator for Windows, Linux and macOS.
Download
| Latest release Bloodborne (GitHub Actions). |
Overview
ShadPS4 was started by George Moralis, AKA Shadow.<re>[1]>/ref> It launches Bloodborne since July 5, 2024.[1] In August 18, 2024 it managed to go ingame for the first time.[2]