ShadPS4: Difference between revisions

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==Overview==
==Overview==
 
ShadPS4 was started by George Moralis, AKA Shadow.<re>[https://github.com/shadps4-emu/shadPS4/commit/a2088d326ce5d498114b6d5f48953323ef2efd20]>/ref>
It launches Bloodborne since July 5, 2024.<ref>[https://shadps4.net/index.php/2024/07/05/blooborne/ BlooDBorne]</ref> In August 18, 2024 it managed to go ingame for the first time.<ref>[https://shadps4.net/index.php/2024/08/18/even-more-bloodborne-progress/ Even more bloodborne progress]</ref>
It launches Bloodborne since July 5, 2024.<ref>[https://shadps4.net/index.php/2024/07/05/blooborne/ BlooDBorne]</ref> In August 18, 2024 it managed to go ingame for the first time.<ref>[https://shadps4.net/index.php/2024/08/18/even-more-bloodborne-progress/ Even more bloodborne progress]</ref>



Revision as of 22:49, 28 August 2024

shadPS4
Developer(s) shadPS4 team
Latest version 0.18.0
Active Yes
Platform(s) Windows
Linux
macOS
Architecture(s) x86_64
Emulates PlayStation 4
Compatibility Compatibility list
Website shadps4.net
Programmed in C++
License GNU GPLv2
Source code GitHub

shadPS4 is an early, free and open-source, PlayStation 4 emulator for Windows, Linux and macOS.

Download

Windows Linux macOS Latest release
Bloodborne (GitHub Actions).

Overview

ShadPS4 was started by George Moralis, AKA Shadow.<re>[1]>/ref> It launches Bloodborne since July 5, 2024.[1] In August 18, 2024 it managed to go ingame for the first time.[2]

References