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Input lag

755 bytes added, 10:34, 23 September 2023
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*Wired controller/input device (just for minimizing possible negative factors, just like using wired connection for router and client device)
*Linux OS in KMS mode<ref>https://wiki.archlinux.org/index.php/kernel_mode_setting</ref><ref>https://github.com/libretro/RetroArch/wiki/KMS-mode</ref> OR Windows OS with [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver] (You need compatible GPU for this) using apps has exclusive fullscreen support (Not borderless windowed, or windowed fullscreen)
*Use [[Display FAQ#CRT TVs|CRT TV/]] OR [[Display_FAQ#CRT_monitors|VGA CRT OR Modern TV]] with analog input/output. If your GPU only support digital only output then use high-end DAC/Monitor set Digital-to -Analog converters. [https://youtu.be/WIDeNItt69s?t=1885 HDMI ones generally pretty bad]. See [https://hardforum.com/threads/24-widescreen-crt-fw900-from-ebay-arrived-comments.952788/ this thread] for more information about high-end DACs.**If you don't have a CRT, turn on Game Mode for Modern TV set and also set receiving image at native panel resolution (for preventing possible bad hardware display scaler performance)**If you have a "Gaming" monitor you can also turn on "Overdrive" for overclocking/applies overvoltage to pixels making them react faster (Pixel response time) which results in less ghosting. That said, increasing pixel overdrive may cause inverse ghosting as the increased voltage can cause the pixels to overshoot the colors.
*Vulkan driver set to 2 max swapchain images OR OpenGL driver with GPU Hard Sync set to 0
*Run-Ahead set to 1 frame or [https://www.youtube.com/watch?v=NDYqRoyOKI4 turn on Preemptive Frames]
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