Project Nested/Compatibility: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| Line 54: | Line 54: | ||
|fully working (except for $4011 PCM audio) | |fully working (except for $4011 PCM audio) | ||
|- | |- | ||
| style="background:gold;"| | | style="background:gold;"|Nuts & Milk | ||
|v1.1 | |v1.1 | ||
|sprite and BG are out of alignment vertically by approx 16 pixels | |sprite and BG are out of alignment vertically by approx 16 pixels | ||
Revision as of 18:27, 30 March 2024
Legend
| Rip 1 Class | Rip 2 Class | Legend |
|---|---|---|
| Very Playable/Playable | Excellent | Game is fully playable. Very Good Audio. No gfx glitches |
| Playable | Good | Game is playable but needs full play-through tester. Good Audio Few gfx glitches |
| Working/Playable | Normal | Game is mostly playable. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game. |
| Working/Unplayable | Unplayable | intro only or crash during early gameplay and the game has very slow/laggy/glitched up gfxs or it gets in game and plays well, but freezes or locks up at some early point. Broken Audio |
| Unplayable | Bad | Game is Unplayable |
| Unplayable/Unavailable | Terrible | Game isn't even boot or is boots but freezes sometimes, but are hopefully blacklisted. |
Game list
| Game Name | Version | Notes |
|---|---|---|
| Donkey Kong (U) | v1.0 | Requires NMI mode "At vblank" |
| Donkey Kong 3 | v1.4.2 | Hangs On Title Screen |
| Kirby's Adventure (U) | v1.4 | disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong. |
| Monopoly (U) | v1.3 | fully working (except for $4011 PCM audio) |
| Nuts & Milk | v1.1 | sprite and BG are out of alignment vertically by approx 16 pixels |
| Pac-Man (U) | v1.3 | disable memory emulation load and store |
| Parodius | v1.3 | does not boot. |
| Pinball (U) | v1.4.2 | playable |
| Super Mario Bros. (U) | v1.1 | sprite zero offset 7 |
| Super Mario Bros. 2 | v1.4.2 | disable "native return address", disable NMI mode "At vblank" playable |
| Trog | v1.4.2 | disable stack native address, enable clone CHR-RAM. very flickery |
| Zippy Race | v1.3 | Hangs with some glitchy gfxs |