Changes

Jump to navigation Jump to search

JL-Mod

104 bytes removed, 13:03, 24 December 2021
no edit summary
|source = [https://github.com/woesss/JL-Mod/releases GitHub]
|website =
|prog-lang = Java, C<small> (JL-Mod)</small><br/>C <small> (Mascot Capsule)</small>
}}
'''JL-Mod''' is an experimental mod of [[J2ME Loader]] with support for games Developed for the Sony Ericsson's 3D engine "Mascot Capsule V3".
==Overview& compatibility==Released in 2020, the emulator is currently capable of playing around lot thousands of J2ME games, more than 9796.7% of the J2ME Library. This is the experimental mod of the [[J2ME Loader]] app library with supports most 2D games and also 3D with Mascot Capsule 3D V3 support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, especially Gameloft games, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine V3 (Mascot Capsule 3D). woesss wroted [https://github.com/woesss/MascotCapsuleV3_java-wrapper A wrapper] for the Windows 32bit version of the Mascot engine, which was provided to the NTT DoCoMo i-mode (DoJa/Star) emulators. Using this wrapper, for support Mascot Capsule V3 on [[KEmulator]] and [[FreeJ2ME]] on Windows 32bit version of JRE or It's worked on use [[KEmulator]] [https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 mod] or Official [https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Sony Ericsson SDK/JDK] for Windows, JDK doesn't work on X64.
; → <b>System requirements :</b>
Android 4.0 +
 
==Compatibility==
JL-Mod is currently capable of playing thousands of J2ME games (Runs almost every Nokia games, especially GameLoft games), more than 96.7% of the J2ME library with supports most 2D games and also 3D with Mascot Capsule V3 support.
==Features / Settings==
|}
* Also recommend recommends Archive.org full set collections J2ME collection [[Cellphone emulators#Cellphone / PDA Collections|here]]
==Key binding / mapping==
|}
==Screenshots<small> (Mascot Capsule 3D)</small>==
{| class="wikitable mw-sortable"
|-
=Mascot Capsule 3D=
[[File:Mascot capsule 3d.jpg|150px200px|center]]
— The two 3D API on Sony Ericsson mobile phones are Hi Corporation's Mascot Capsule 3D V3 and JSR -184, which describes the Mobile 3D Graphics (M3G) API for the Java 2 Mobile Edition (J2ME). Both API support high-quality model rendering, using transparent color blending and appearance properties, plus applying texture maps to the model's surfaces. Mascot Capsule V3 had already been field tested and offers opportunities to migrate 3D applications from existing BREW CDMA or DoJa/i-mode devices to the J2ME platform on GSM/UMTS phones. Each of these API takes a different approach to solving the same problem of rendering 3D models quickly while consuming few platform resources.
Mascot Capsule 3D was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Entertainment GmbH studio is a German mobile game development company established in 2004. On 2nd December 2013 it was reported the company was acquired by KOCH Media and it was renamed Deep Silver FISHLABS, after the Deep Silver brand of Koch. It has been committed to the development and leading 3D mobile games developer, using its Abyss Engine 1.0/2.0 on smartphones. Such as Galaxy on Fire 3D series, Heli Strike 3D, Robot Alliance 3D, Tank Raid, Blades & Magic or Robot Alliance, among others 3D games devloped by Fishlabs.
; → <b>Mascot Capsule 3D Engine<small> (Micro3D Edition/ Polygon 3D)</small></b>[[File:Hi_corp.png|100px200px|center]]
HI Corporation announced that the company has executed a worldwide license agreement with Sony Ericsson Mobile Communications AB ( Sony Ericsson) for its 3D rendering engine "Mascot Capsule Engine".
|Very playable
|-
|style="background:turquoise;"|<b>Perfect</pb> : Games that work 100%, good audio, or other things that still affect gameplay.
|Very playable/playable
|-
! class=sortable | Version(s)
! class=sortable | Status
! class=sortable | Mascot Capsule V3
! class=sortable | Note / ref.
! class=sortable | Download
| Electronic Arts Inc.
| Party
| 47.52.07|style="background:turquoise;"| Perfect|style="background:#daff95;"| <b>✓</b>| 176x220 / 240x320 / 320x240 / 352x416| [http://wapx.ws/games/The-Sims-DJ-3D 💾]
|-
| Smart Bear 3D
4,086
edits

Navigation menu