Difference between revisions of "SameBoy"
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Sameboy is also available as a [[libretro|Libretro Core]]. ([https://docs.libretro.com/library/sameboy/ more info]) | Sameboy is also available as a [[libretro|Libretro Core]]. ([https://docs.libretro.com/library/sameboy/ more info]) | ||
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==Issues== | ==Issues== | ||
All menu options are handled via the on screen gui and rom files must be dropped on the screen to be started or changed out. | All menu options are handled via the on screen gui and rom files must be dropped on the screen to be started or changed out. |
Revision as of 22:13, 8 January 2020
Developer(s) | Lior Halphon |
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Latest version | 0.16.5 |
Active | Yes |
Platform(s) | Multi-platform |
Emulates | Game Boy Game Boy Color |
Accuracy | Highly-Accurate |
Website | sameboy.github.io |
Programmed in | C, Objective-C, C++ |
License | MIT License |
Source code | GitHub |
SameBoy is an open-source Game Boy and Game Boy Color emulator for macOS, Windows and Unix-like platforms.
Contents
Downloads
Overview
Top features include very high accuracy, debugging tools via a command line, and most standard features found in other top emulators. The UI is very crisp and clean looking.
Sameboy is also available as a Libretro Core. (more info)
Issues
All menu options are handled via the on screen gui and rom files must be dropped on the screen to be started or changed out. Sameboy can change operating mode (GB, GBC, sometimes GBA) on the fly but restarts the currently playing game on event. The splash screen of all gameboy games are replaced with the words Sameboy, and animated the same accordingly.
WideGB
WideGB is a fork of SameBoy with widescreen support. This allows you to peek beyond the screen boundaries of GB games. Downloads are available on this GitHub.