SameBoy: Difference between revisions
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Forgot the accuracy section. To my knowledge this is a highly-accurate emulator not cycle-accurate. Feel free to correct if I am wrong. |
Added Emulation Accuracy Link |
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| Line 8: | Line 8: | ||
|target = [[Game Boy/Game Boy Color emulators|Game Boy]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy Color]] | |target = [[Game Boy/Game Boy Color emulators|Game Boy]]<br/>[[Game Boy/Game Boy Color emulators|Game Boy Color]] | ||
|developer = [https://github.com/LIJI32 Lior Halphon] | |developer = [https://github.com/LIJI32 Lior Halphon] | ||
|accuracy = Highly-Accurate | |accuracy = [[Emulation Accuracy|Highly-Accurate]] | ||
|prog-lang = C,Objective-C,C++ | |prog-lang = C,Objective-C,C++ | ||
|website = [https://sameboy.github.io/ sameboy.github.io] | |website = [https://sameboy.github.io/ sameboy.github.io] | ||
Revision as of 23:52, 24 March 2019
| Developer(s) | Lior Halphon |
|---|---|
| Latest version | 1.0.3 |
| Active | Yes |
| Platform(s) | Multi-platform |
| Emulates | Game Boy Game Boy Color |
| Accuracy | Highly-Accurate |
| Website | sameboy.github.io |
| Programmed in | C,Objective-C,C++ |
| License | MIT License |
| Source code | GitHub |
SameBoy is a Game Boy/Game Boy Color emulator.